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serenity/Kernel/Graphics/RawFramebufferDevice.cpp
Liav A 6a728e2d76 Kernel: Introduce a new graphics subsystem
This new subsystem is replacing the old code that was used to
create device nodes of framebuffer devices in /dev.

This subsystem includes for now 3 roles:
1. GraphicsManagement singleton object that is used in the boot
process to enumerate and initialize display devices.
2. GraphicsDevice(s) that are used to control the display adapter.
3. FramebufferDevice(s) that are used to control the device node in
/dev.

For now, we support the Bochs display adapter and any other
generic VGA compatible adapter that was configured by the boot
loader to a known and fixed resolution.

Two improvements in the Bochs display adapter code are that
we can support native bochs-display device (this device doesn't
expose any VGA capabilities) and also that we use the MMIO region,
to configure the device, instead of setting IO ports for such tasks.
2021-05-16 19:58:33 +02:00

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/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <Kernel/Graphics/RawFramebufferDevice.h>
namespace Kernel {
UNMAP_AFTER_INIT NonnullRefPtr<RawFramebufferDevice> RawFramebufferDevice::create(const GraphicsDevice&, PhysicalAddress framebuffer_address, size_t pitch, size_t width, size_t height)
{
return adopt_ref(*new RawFramebufferDevice(framebuffer_address, pitch, width, height));
}
UNMAP_AFTER_INIT RawFramebufferDevice::RawFramebufferDevice(PhysicalAddress framebuffer_address, size_t pitch, size_t width, size_t height)
: FramebufferDevice(framebuffer_address, pitch, width, height)
{
}
}