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![]() Two of our most frequently allocated objects are Shape (88 bytes) and DeclarativeEnvironment (80 bytes). Putting these into 128-byte cells was quite wasteful, so let's add a more suitable allocator for them. |
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.. | ||
BlockAllocator.cpp | ||
BlockAllocator.h | ||
Cell.h | ||
CellAllocator.cpp | ||
CellAllocator.h | ||
DeferGC.h | ||
Handle.cpp | ||
Handle.h | ||
Heap.cpp | ||
Heap.h | ||
HeapBlock.cpp | ||
HeapBlock.h | ||
MarkedVector.cpp | ||
MarkedVector.h |