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serenity/Kernel/VM/VMObject.h
Andreas Kling 6bdb81ad87 Kernel: Split VMObject into two classes: Anonymous- and InodeVMObject
InodeVMObject is a VMObject with an underlying Inode in the filesystem.
AnonymousVMObject has no Inode.

I'm happy that InodeVMObject::inode() can now return Inode& instead of
VMObject::inode() return Inode*. :^)
2019-08-07 18:09:32 +02:00

50 lines
1.2 KiB
C++

#pragma once
#include <AK/RefCounted.h>
#include <AK/RefPtr.h>
#include <AK/Vector.h>
#include <AK/Weakable.h>
#include <Kernel/Lock.h>
class Inode;
class PhysicalPage;
class VMObject : public RefCounted<VMObject>
, public Weakable<VMObject> {
friend class MemoryManager;
public:
virtual ~VMObject();
virtual NonnullRefPtr<VMObject> clone() = 0;
virtual bool is_anonymous() const { return false; }
virtual bool is_inode() const { return false; }
int page_count() const { return m_size / PAGE_SIZE; }
const Vector<RefPtr<PhysicalPage>>& physical_pages() const { return m_physical_pages; }
Vector<RefPtr<PhysicalPage>>& physical_pages() { return m_physical_pages; }
size_t size() const { return m_size; }
protected:
enum ShouldFillPhysicalPages {
No = 0,
Yes
};
VMObject(size_t, ShouldFillPhysicalPages);
explicit VMObject(const VMObject&);
template<typename Callback>
void for_each_region(Callback);
size_t m_size { 0 };
Vector<RefPtr<PhysicalPage>> m_physical_pages;
private:
VMObject& operator=(const VMObject&) = delete;
VMObject& operator=(VMObject&&) = delete;
VMObject(VMObject&&) = delete;
Lock m_paging_lock { "VMObject" };
};