NameAllocator.cpp
|
LibGL: Add Texture Name Allocation
|
2021-05-26 16:36:53 +04:30 |
NameAllocator.h
|
LibGL: Add Texture Name Allocation
|
2021-05-26 16:36:53 +04:30 |
Sampler2D.cpp
|
Everywhere: Behaviour => Behavior
|
2021-09-07 13:53:14 +02:00 |
Sampler2D.h
|
LibGL: Turn Sampler2D into an actual class
|
2021-08-12 18:58:41 +02:00 |
Texture2D.cpp
|
LibGL: Implement glTexSubImage2D
|
2021-09-02 21:00:24 +04:30 |
Texture2D.h
|
LibGL: Implement glTexSubImage2D
|
2021-09-02 21:00:24 +04:30 |
TextureUnit.h
|
LibGL: Implement glTexEnvf
|
2021-08-26 19:54:31 +02:00 |