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serenity/Userland/Services/AudioServer/ClientConnection.h
kleines Filmröllchen bd17da9f9e Audio: Add per-client volume
Note: While ClientAudioStream has had a volume property, it is only now
used in the mixer.
2021-09-12 23:38:57 +02:00

58 lines
2.1 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <AudioServer/AudioClientEndpoint.h>
#include <AudioServer/AudioServerEndpoint.h>
#include <LibIPC/ClientConnection.h>
namespace Audio {
class Buffer;
}
namespace AudioServer {
class ClientAudioStream;
class Mixer;
class ClientConnection final : public IPC::ClientConnection<AudioClientEndpoint, AudioServerEndpoint> {
C_OBJECT(ClientConnection)
public:
explicit ClientConnection(NonnullRefPtr<Core::LocalSocket>, int client_id, Mixer& mixer);
~ClientConnection() override;
void did_finish_playing_buffer(Badge<ClientAudioStream>, int buffer_id);
void did_change_client_volume(Badge<ClientAudioStream>, double volume);
void did_change_muted_state(Badge<Mixer>, bool muted);
void did_change_main_mix_volume(Badge<Mixer>, double volume);
virtual void die() override;
static void for_each(Function<void(ClientConnection&)>);
private:
virtual Messages::AudioServer::GetMainMixVolumeResponse get_main_mix_volume() override;
virtual void set_main_mix_volume(double) override;
virtual Messages::AudioServer::GetSelfVolumeResponse get_self_volume() override;
virtual void set_self_volume(double) override;
virtual Messages::AudioServer::EnqueueBufferResponse enqueue_buffer(Core::AnonymousBuffer const&, i32, int) override;
virtual Messages::AudioServer::GetRemainingSamplesResponse get_remaining_samples() override;
virtual Messages::AudioServer::GetPlayedSamplesResponse get_played_samples() override;
virtual void set_paused(bool) override;
virtual void clear_buffer(bool) override;
virtual Messages::AudioServer::GetPlayingBufferResponse get_playing_buffer() override;
virtual Messages::AudioServer::GetMutedResponse get_muted() override;
virtual void set_muted(bool) override;
virtual void set_sample_rate(u16 sample_rate) override;
virtual Messages::AudioServer::GetSampleRateResponse get_sample_rate() override;
Mixer& m_mixer;
RefPtr<ClientAudioStream> m_queue;
};
}