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Some tools (e.g. ZoomTool) doesn't need layer to work. This commit makes mouse events fire even if there is no layer. This fixes a bug that ZoomTool didn't work when there is no layers.
30 lines
711 B
C++
30 lines
711 B
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Tool.h"
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namespace PixelPaint {
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class MoveTool final : public Tool {
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public:
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MoveTool();
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virtual ~MoveTool() override;
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virtual void on_mousedown(Layer*, MouseEvent&) override;
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virtual void on_mousemove(Layer*, MouseEvent&) override;
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virtual void on_mouseup(Layer*, MouseEvent&) override;
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virtual void on_keydown(GUI::KeyEvent&) override;
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virtual Gfx::StandardCursor cursor() override { return Gfx::StandardCursor::Move; }
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private:
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RefPtr<Layer> m_layer_being_moved;
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Gfx::IntPoint m_event_origin;
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Gfx::IntPoint m_layer_origin;
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};
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}
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