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serenity/Kernel/Devices/HID/PS2KeyboardDevice.h
Liav A f5de4f24b2 Kernel/Devices: Defer creation of SysFS component after the constructor
Instead of doing so in the constructor, let's do immediately after the
constructor, so we can safely pass a reference of a Device, so the
SysFSDeviceComponent constructor can use that object to identify whether
it's a block device or a character device.
This allows to us to not hold a device in SysFSDeviceComponent with a
RefPtr.
Also, we also call the before_removing method in both SlavePTY::unref
and File::unref, so because Device has that method being overrided, it
can ensure the device is removed always cleanly.
2021-09-11 11:41:14 +02:00

49 lines
1.3 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/CircularQueue.h>
#include <AK/DoublyLinkedList.h>
#include <AK/Types.h>
#include <Kernel/API/KeyCode.h>
#include <Kernel/Devices/HID/I8042Controller.h>
#include <Kernel/Devices/HID/KeyboardDevice.h>
#include <Kernel/Interrupts/IRQHandler.h>
#include <Kernel/Random.h>
#include <LibKeyboard/CharacterMap.h>
namespace Kernel {
class PS2KeyboardDevice final : public IRQHandler
, public KeyboardDevice
, public I8042Device {
public:
static RefPtr<PS2KeyboardDevice> try_to_initialize(const I8042Controller&);
virtual ~PS2KeyboardDevice() override;
bool initialize();
virtual StringView purpose() const override { return class_name(); }
// ^I8042Device
virtual void irq_handle_byte_read(u8 byte) override;
virtual void enable_interrupts() override
{
enable_irq();
}
// FIXME: We expose this constructor to make try_create_device helper to work
explicit PS2KeyboardDevice(const I8042Controller&);
private:
// ^IRQHandler
virtual bool handle_irq(const RegisterState&) override;
// ^CharacterDevice
virtual StringView class_name() const override { return "KeyboardDevice"; }
};
}