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Instead of doing so in the constructor, let's do immediately after the constructor, so we can safely pass a reference of a Device, so the SysFSDeviceComponent constructor can use that object to identify whether it's a block device or a character device. This allows to us to not hold a device in SysFSDeviceComponent with a RefPtr. Also, we also call the before_removing method in both SlavePTY::unref and File::unref, so because Device has that method being overrided, it can ensure the device is removed always cleanly.
30 lines
782 B
C++
30 lines
782 B
C++
/*
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* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/CircularQueue.h>
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#include <Kernel/API/MousePacket.h>
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#include <Kernel/Devices/HID/I8042Controller.h>
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#include <Kernel/Devices/HID/PS2MouseDevice.h>
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#include <Kernel/Interrupts/IRQHandler.h>
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#include <Kernel/Random.h>
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namespace Kernel {
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class VMWareMouseDevice final : public PS2MouseDevice {
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public:
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static RefPtr<VMWareMouseDevice> try_to_initialize(const I8042Controller&);
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virtual ~VMWareMouseDevice() override;
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// ^I8042Device
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virtual void irq_handle_byte_read(u8 byte) override;
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// FIXME: We expose this constructor to make try_create_device helper to work
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explicit VMWareMouseDevice(const I8042Controller&);
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};
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}
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