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		b8f5b81019
		
	
	
	
	
		
			
			Uses a Core::Timer (similar to HTMLBlinkElement) to transition between frames of an animated image. Also keeps track of the number of animation loops.
		
			
				
	
	
		
			168 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			168 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #include <LibCore/Timer.h>
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| #include <LibGfx/Bitmap.h>
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| #include <LibGfx/ImageDecoder.h>
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| #include <LibWeb/CSS/StyleResolver.h>
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| #include <LibWeb/DOM/Document.h>
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| #include <LibWeb/DOM/Event.h>
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| #include <LibWeb/DOM/HTMLImageElement.h>
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| #include <LibWeb/Layout/LayoutImage.h>
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| #include <LibWeb/ResourceLoader.h>
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| 
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| namespace Web {
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| 
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| HTMLImageElement::HTMLImageElement(Document& document, const FlyString& tag_name)
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|     : HTMLElement(document, tag_name)
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|     , m_timer(Core::Timer::construct())
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| {
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| }
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| 
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| HTMLImageElement::~HTMLImageElement()
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| {
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| }
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| 
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| void HTMLImageElement::parse_attribute(const FlyString& name, const String& value)
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| {
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|     if (name.equals_ignoring_case("src"))
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|         load_image(value);
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| }
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| 
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| void HTMLImageElement::load_image(const String& src)
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| {
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|     URL src_url = document().complete_url(src);
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|     ResourceLoader::the().load(src_url, [this, weak_element = make_weak_ptr()](auto data, auto&) {
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|         if (!weak_element) {
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|             dbg() << "HTMLImageElement: Load completed after element destroyed.";
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|             return;
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|         }
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|         if (data.is_null()) {
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|             dbg() << "HTMLImageElement: Failed to load " << this->src();
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|             return;
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|         }
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| 
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|         m_encoded_data = data;
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|         m_image_decoder = Gfx::ImageDecoder::create(m_encoded_data.data(), m_encoded_data.size());
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| 
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|         if (m_image_decoder->is_animated() && m_image_decoder->frame_count() > 1) {
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|             const auto& first_frame = m_image_decoder->frame(0);
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|             m_timer->set_interval(first_frame.duration);
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|             m_timer->on_timeout = [this] { animate(); };
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|             m_timer->start();
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|         }
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| 
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|         document().update_layout();
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| 
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|         dispatch_event(Event::create("load"));
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|     });
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| }
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| 
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| void HTMLImageElement::animate()
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| {
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|     if (!layout_node()) {
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|         return;
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|     }
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| 
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|     m_current_frame_index = (m_current_frame_index + 1) % m_image_decoder->frame_count();
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|     const auto& current_frame = m_image_decoder->frame(m_current_frame_index);
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| 
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|     if (current_frame.duration != m_timer->interval()) {
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|         m_timer->restart(current_frame.duration);
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|     }
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| 
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|     if (m_current_frame_index == m_image_decoder->frame_count() - 1) {
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|         ++m_loops_completed;
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|         if (m_loops_completed > 0 && m_loops_completed == m_image_decoder->loop_count()) {
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|             m_timer->stop();
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|         }
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|     }
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| 
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|     layout_node()->set_needs_display();
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| }
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| 
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| int HTMLImageElement::preferred_width() const
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| {
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|     bool ok = false;
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|     int width = attribute("width").to_int(ok);
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|     if (ok)
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|         return width;
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| 
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|     if (m_image_decoder)
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|         return m_image_decoder->width();
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| 
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|     return 0;
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| }
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| 
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| int HTMLImageElement::preferred_height() const
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| {
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|     bool ok = false;
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|     int height = attribute("height").to_int(ok);
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|     if (ok)
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|         return height;
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| 
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|     if (m_image_decoder)
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|         return m_image_decoder->height();
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| 
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|     return 0;
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| }
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| 
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| RefPtr<LayoutNode> HTMLImageElement::create_layout_node(const StyleProperties* parent_style) const
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| {
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|     auto style = document().style_resolver().resolve_style(*this, parent_style);
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|     auto display = style->string_or_fallback(CSS::PropertyID::Display, "inline");
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|     if (display == "none")
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|         return nullptr;
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|     return adopt(*new LayoutImage(*this, move(style)));
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| }
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| 
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| const Gfx::Bitmap* HTMLImageElement::bitmap() const
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| {
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|     if (!m_image_decoder)
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|         return nullptr;
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| 
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|     if (m_image_decoder->is_animated()) {
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|         return m_image_decoder->frame(m_current_frame_index).image;
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|     }
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| 
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|     return m_image_decoder->bitmap();
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| }
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| 
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| void HTMLImageElement::set_volatile(Badge<LayoutDocument>, bool v)
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| {
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|     if (!m_image_decoder)
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|         return;
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|     if (v) {
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|         m_image_decoder->set_volatile();
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|         return;
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|     }
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|     bool has_image = m_image_decoder->set_nonvolatile();
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|     if (has_image)
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|         return;
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|     m_image_decoder = Gfx::ImageDecoder::create(m_encoded_data.data(), m_encoded_data.size());
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| }
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| 
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| }
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