1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 13:08:13 +00:00
serenity/Userland/DevTools/HackStudio/Debugger
Shannon Booth e2e7c4d574 Everywhere: Use to_number<T> instead of to_{int,uint,float,double}
In a bunch of cases, this actually ends up simplifying the code as
to_number will handle something such as:

```
Optional<I> opt;
if constexpr (IsSigned<I>)
    opt = view.to_int<I>();
else
    opt = view.to_uint<I>();
```

For us.

The main goal here however is to have a single generic number conversion
API between all of the String classes.
2023-12-23 20:41:07 +01:00
..
BacktraceModel.cpp Everywhere: Rename {Deprecated => Byte}String 2023-12-17 18:25:10 +03:30
BacktraceModel.h Everywhere: Rename {Deprecated => Byte}String 2023-12-17 18:25:10 +03:30
BreakpointCallback.h Everywhere: Rename {Deprecated => Byte}String 2023-12-17 18:25:10 +03:30
Debugger.cpp Everywhere: Rename {Deprecated => Byte}String 2023-12-17 18:25:10 +03:30
Debugger.h Everywhere: Rename {Deprecated => Byte}String 2023-12-17 18:25:10 +03:30
DebugInfoWidget.cpp LibGfx+Userland: Remove dependency on GUI::TabWidget from StylePainter 2023-10-27 16:51:03 -06:00
DebugInfoWidget.h HackStudio: Add 'pause debuggee' button 2023-02-24 19:09:27 +01:00
DisassemblyModel.cpp Everywhere: Rename {Deprecated => Byte}String 2023-12-17 18:25:10 +03:30
DisassemblyModel.h Everywhere: Rename {Deprecated => Byte}String 2023-12-17 18:25:10 +03:30
DisassemblyWidget.cpp Everywhere: Rename {Deprecated => Byte}String 2023-12-17 18:25:10 +03:30
DisassemblyWidget.h Everywhere: Rename {Deprecated => Byte}String 2023-12-17 18:25:10 +03:30
RegistersModel.cpp Everywhere: Rename {Deprecated => Byte}String 2023-12-17 18:25:10 +03:30
RegistersModel.h Everywhere: Rename {Deprecated => Byte}String 2023-12-17 18:25:10 +03:30
VariablesModel.cpp Everywhere: Use to_number<T> instead of to_{int,uint,float,double} 2023-12-23 20:41:07 +01:00
VariablesModel.h Everywhere: Stop using NonnullOwnPtrVector 2023-03-06 23:46:35 +01:00