mirror of
https://github.com/RGBCube/serenity
synced 2025-05-22 15:55:07 +00:00

Instead of allocating these in a mixture of ways, we now always put them on the malloc heap, and keep an intrusive linked list of them that we can iterate for GC marking purposes.
43 lines
1.8 KiB
C++
43 lines
1.8 KiB
C++
/*
|
|
* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <LibJS/Runtime/Completion.h>
|
|
#include <LibJS/Runtime/ExecutionContext.h>
|
|
#include <LibJS/Runtime/Object.h>
|
|
#include <LibJS/Runtime/Realm.h>
|
|
|
|
namespace JS {
|
|
|
|
class ShadowRealm final : public Object {
|
|
JS_OBJECT(ShadowRealm, Object);
|
|
JS_DECLARE_ALLOCATOR(ShadowRealm);
|
|
|
|
public:
|
|
virtual ~ShadowRealm() override = default;
|
|
|
|
[[nodiscard]] Realm const& shadow_realm() const { return m_shadow_realm; }
|
|
[[nodiscard]] Realm& shadow_realm() { return m_shadow_realm; }
|
|
[[nodiscard]] ExecutionContext const& execution_context() const { return *m_execution_context; }
|
|
[[nodiscard]] ExecutionContext& execution_context() { return *m_execution_context; }
|
|
|
|
private:
|
|
ShadowRealm(Realm&, NonnullOwnPtr<ExecutionContext>, Object& prototype);
|
|
|
|
virtual void visit_edges(Visitor&) override;
|
|
|
|
// 3.5 Properties of ShadowRealm Instances, https://tc39.es/proposal-shadowrealm/#sec-properties-of-shadowrealm-instances
|
|
NonnullGCPtr<Realm> m_shadow_realm; // [[ShadowRealm]]
|
|
NonnullOwnPtr<ExecutionContext> m_execution_context; // [[ExecutionContext]]
|
|
};
|
|
|
|
ThrowCompletionOr<void> copy_name_and_length(VM&, FunctionObject& function, FunctionObject& target, Optional<StringView> prefix = {}, Optional<unsigned> arg_count = {});
|
|
ThrowCompletionOr<Value> perform_shadow_realm_eval(VM&, StringView source_text, Realm& caller_realm, Realm& eval_realm);
|
|
ThrowCompletionOr<Value> shadow_realm_import_value(VM&, DeprecatedString specifier_string, DeprecatedString export_name_string, Realm& caller_realm, Realm& eval_realm, ExecutionContext& eval_context);
|
|
ThrowCompletionOr<Value> get_wrapped_value(VM&, Realm& caller_realm, Value);
|
|
|
|
}
|