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			99 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			99 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibGfx/Painter.h>
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| #include <LibGfx/Path.h>
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| #include <LibGfx/Quad.h>
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| 
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| namespace Gfx {
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| 
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| class AntiAliasingPainter {
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| public:
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|     explicit AntiAliasingPainter(Painter& painter)
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|         : m_underlying_painter(painter)
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|     {
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|     }
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| 
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|     enum class LineLengthMode {
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|         // E.g. A line from 0,1 -> 2,1 is 3px long
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|         PointToPoint,
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|         // E.g. A line from 0,1 -> 2,1 is 2px long
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|         Distance
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|     };
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| 
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|     void draw_line(IntPoint, IntPoint, Color, float thickness = 1, Painter::LineStyle style = Painter::LineStyle::Solid, Color alternate_color = Color::Transparent, LineLengthMode line_length_mode = LineLengthMode::PointToPoint);
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|     void draw_line(FloatPoint, FloatPoint, Color, float thickness = 1, Painter::LineStyle style = Painter::LineStyle::Solid, Color alternate_color = Color::Transparent, LineLengthMode line_length_mode = LineLengthMode::PointToPoint);
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|     void draw_line(FloatLine line, Color color, float thickness = 1, Painter::LineStyle style = Painter::LineStyle::Solid, Color alternate_color = Color::Transparent, LineLengthMode line_length_mode = LineLengthMode::PointToPoint)
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|     {
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|         draw_line(line.a(), line.b(), color, thickness, style, alternate_color, line_length_mode);
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|     }
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| 
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|     void fill_path(Path const&, Color, Painter::WindingRule rule = Painter::WindingRule::Nonzero);
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|     void fill_path(Path const&, PaintStyle const& paint_style, float opacity = 1.0f, Painter::WindingRule rule = Painter::WindingRule::Nonzero);
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| 
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|     void stroke_path(Path const&, Color, float thickness);
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|     void stroke_path(Path const&, PaintStyle const& paint_style, float thickness, float opacity = 1.0f);
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| 
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|     void translate(float dx, float dy) { m_transform.translate(dx, dy); }
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|     void translate(FloatPoint delta) { m_transform.translate(delta); }
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| 
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|     void draw_ellipse(IntRect const& a_rect, Color, int thickness);
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| 
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|     enum class BlendMode {
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|         Normal,
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|         AlphaSubtract
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|     };
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| 
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|     void fill_rect(FloatRect const&, Color);
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| 
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|     void fill_circle(IntPoint center, int radius, Color, BlendMode blend_mode = BlendMode::Normal);
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|     void fill_ellipse(IntRect const& a_rect, Color, BlendMode blend_mode = BlendMode::Normal);
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| 
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|     void fill_rect_with_rounded_corners(IntRect const&, Color, int radius);
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|     void fill_rect_with_rounded_corners(IntRect const&, Color, int top_left_radius, int top_right_radius, int bottom_right_radius, int bottom_left_radius);
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| 
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|     struct CornerRadius {
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|         int horizontal_radius;
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|         int vertical_radius;
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| 
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|         inline operator bool() const
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|         {
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|             return horizontal_radius > 0 || vertical_radius > 0;
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|         }
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| 
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|         Gfx::IntRect as_rect() const
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|         {
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|             return { 0, 0, horizontal_radius, vertical_radius };
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|         }
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|     };
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| 
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|     void fill_rect_with_rounded_corners(IntRect const&, Color, CornerRadius top_left, CornerRadius top_right, CornerRadius bottom_right, CornerRadius bottom_left, BlendMode blend_mode = BlendMode::Normal);
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| 
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|     Gfx::Painter& underlying_painter() { return m_underlying_painter; }
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| 
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| private:
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|     struct Range {
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|         int min;
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|         int max;
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| 
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|         inline bool contains_inclusive(int n) const
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|         {
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|             return n >= min && n <= max;
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|         }
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|     };
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| 
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|     Range draw_ellipse_part(IntPoint a_rect, int radius_a, int radius_b, Color alternate_color, bool flip_x_and_y, Optional<Range> x_clip, BlendMode blend_mode);
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| 
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|     void draw_anti_aliased_line(FloatPoint, FloatPoint, Color, float thickness, Painter::LineStyle, Color, LineLengthMode);
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|     void draw_dotted_line(IntPoint, IntPoint, Gfx::Color, int thickness);
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| 
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|     Painter& m_underlying_painter;
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|     AffineTransform m_transform;
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| };
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| 
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| }
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