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			73 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibWeb/HTML/AudioTrack.h>
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| #include <LibWeb/HTML/AudioTrackList.h>
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| #include <LibWeb/HTML/HTMLAudioElement.h>
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| #include <LibWeb/HTML/Window.h>
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| #include <LibWeb/Layout/AudioBox.h>
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| 
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| namespace Web::HTML {
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| 
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| JS_DEFINE_ALLOCATOR(HTMLAudioElement);
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| 
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| HTMLAudioElement::HTMLAudioElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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|     : HTMLMediaElement(document, move(qualified_name))
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| {
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| }
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| 
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| HTMLAudioElement::~HTMLAudioElement() = default;
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| 
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| void HTMLAudioElement::initialize(JS::Realm& realm)
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| {
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|     Base::initialize(realm);
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|     set_prototype(&Bindings::ensure_web_prototype<Bindings::HTMLAudioElementPrototype>(realm, "HTMLAudioElement"_fly_string));
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| }
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| 
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| JS::GCPtr<Layout::Node> HTMLAudioElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties> style)
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| {
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|     return heap().allocate_without_realm<Layout::AudioBox>(document(), *this, move(style));
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| }
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| 
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| Layout::AudioBox* HTMLAudioElement::layout_node()
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| {
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|     return static_cast<Layout::AudioBox*>(Node::layout_node());
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| }
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| 
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| Layout::AudioBox const* HTMLAudioElement::layout_node() const
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| {
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|     return static_cast<Layout::AudioBox const*>(Node::layout_node());
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| }
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| 
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| void HTMLAudioElement::on_playing()
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| {
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|     audio_tracks()->for_each_enabled_track([](auto& audio_track) {
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|         audio_track.play({});
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|     });
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| }
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| 
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| void HTMLAudioElement::on_paused()
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| {
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|     audio_tracks()->for_each_enabled_track([](auto& audio_track) {
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|         audio_track.pause({});
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|     });
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| }
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| 
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| void HTMLAudioElement::on_seek(double position, MediaSeekMode seek_mode)
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| {
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|     audio_tracks()->for_each_enabled_track([&](auto& audio_track) {
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|         audio_track.seek(position, seek_mode);
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|     });
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| }
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| 
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| void HTMLAudioElement::on_volume_change()
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| {
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|     audio_tracks()->for_each_enabled_track([&](auto& audio_track) {
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|         audio_track.update_volume();
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|     });
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| }
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| 
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| }
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