mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 16:22:43 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			100 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
 | |
|  * Copyright (c) 2020-2021, Linus Groh <linusg@serenityos.org>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #include <AK/ScopeGuard.h>
 | |
| #include <LibJS/AST.h>
 | |
| #include <LibJS/Interpreter.h>
 | |
| #include <LibJS/Runtime/AbstractOperations.h>
 | |
| #include <LibJS/Runtime/ECMAScriptFunctionObject.h>
 | |
| #include <LibJS/Runtime/FunctionEnvironment.h>
 | |
| #include <LibJS/Runtime/GlobalEnvironment.h>
 | |
| #include <LibJS/Runtime/GlobalObject.h>
 | |
| #include <LibJS/Runtime/Reference.h>
 | |
| #include <LibJS/Runtime/Shape.h>
 | |
| #include <LibJS/Runtime/Value.h>
 | |
| 
 | |
| namespace JS {
 | |
| 
 | |
| NonnullOwnPtr<Interpreter> Interpreter::create_with_existing_realm(Realm& realm)
 | |
| {
 | |
|     auto& global_object = realm.global_object();
 | |
|     DeferGC defer_gc(global_object.heap());
 | |
|     auto interpreter = adopt_own(*new Interpreter(global_object.vm()));
 | |
|     interpreter->m_global_object = make_handle(&global_object);
 | |
|     interpreter->m_realm = make_handle(&realm);
 | |
|     return interpreter;
 | |
| }
 | |
| 
 | |
| Interpreter::Interpreter(VM& vm)
 | |
|     : m_vm(vm)
 | |
| {
 | |
| }
 | |
| 
 | |
| Interpreter::~Interpreter()
 | |
| {
 | |
| }
 | |
| 
 | |
| void Interpreter::run(GlobalObject& global_object, const Program& program)
 | |
| {
 | |
|     // FIXME: Why does this receive a GlobalObject? Interpreter has one already, and this might not be in sync with the Realm's GlobalObject.
 | |
| 
 | |
|     auto& vm = this->vm();
 | |
|     VERIFY(!vm.exception());
 | |
| 
 | |
|     VM::InterpreterExecutionScope scope(*this);
 | |
| 
 | |
|     vm.set_last_value(Badge<Interpreter> {}, {});
 | |
| 
 | |
|     ExecutionContext execution_context(heap());
 | |
|     execution_context.current_node = &program;
 | |
|     execution_context.this_value = &global_object;
 | |
|     static FlyString global_execution_context_name = "(global execution context)";
 | |
|     execution_context.function_name = global_execution_context_name;
 | |
|     execution_context.lexical_environment = &realm().global_environment();
 | |
|     execution_context.variable_environment = &realm().global_environment();
 | |
|     execution_context.realm = &realm();
 | |
|     execution_context.is_strict_mode = program.is_strict_mode();
 | |
|     MUST(vm.push_execution_context(execution_context, global_object));
 | |
|     auto value = program.execute(*this, global_object);
 | |
|     vm.set_last_value(Badge<Interpreter> {}, value.value_or(js_undefined()));
 | |
| 
 | |
|     // FIXME: We unconditionally stop the unwind here this should be done using completions leaving
 | |
|     //        the VM in a cleaner state after executing. For example it does still store the exception.
 | |
|     vm.stop_unwind();
 | |
| 
 | |
|     // At this point we may have already run any queued promise jobs via on_call_stack_emptied,
 | |
|     // in which case this is a no-op.
 | |
|     vm.run_queued_promise_jobs();
 | |
| 
 | |
|     vm.run_queued_finalization_registry_cleanup_jobs();
 | |
| 
 | |
|     vm.pop_execution_context();
 | |
| 
 | |
|     vm.finish_execution_generation();
 | |
| }
 | |
| 
 | |
| GlobalObject& Interpreter::global_object()
 | |
| {
 | |
|     return static_cast<GlobalObject&>(*m_global_object.cell());
 | |
| }
 | |
| 
 | |
| const GlobalObject& Interpreter::global_object() const
 | |
| {
 | |
|     return static_cast<const GlobalObject&>(*m_global_object.cell());
 | |
| }
 | |
| 
 | |
| Realm& Interpreter::realm()
 | |
| {
 | |
|     return static_cast<Realm&>(*m_realm.cell());
 | |
| }
 | |
| 
 | |
| const Realm& Interpreter::realm() const
 | |
| {
 | |
|     return static_cast<const Realm&>(*m_realm.cell());
 | |
| }
 | |
| 
 | |
| }
 | 
