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Extracted a method from the code in the File Manager application which added actions for activating launch handlers found for the selected file from the context menu. Applied this method to desktop files and shortcuts. Note: made some launch handler related methods in the DirectoryView static or const which allows passing const DirectoryView& to certain methods.
190 lines
6.2 KiB
C++
190 lines
6.2 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/URL.h>
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#include <AK/Vector.h>
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#include <LibDesktop/Launcher.h>
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#include <LibGUI/Action.h>
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#include <LibGUI/ColumnsView.h>
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#include <LibGUI/FileSystemModel.h>
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#include <LibGUI/IconView.h>
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#include <LibGUI/StackWidget.h>
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#include <LibGUI/TableView.h>
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#include <sys/stat.h>
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namespace FileManager {
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class LauncherHandler : public RefCounted<LauncherHandler> {
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public:
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LauncherHandler(const NonnullRefPtr<Desktop::Launcher::Details>& details)
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: m_details(details)
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{
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}
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NonnullRefPtr<GUI::Action> create_launch_action(Function<void(const LauncherHandler&)>);
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const Desktop::Launcher::Details& details() const { return *m_details; }
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private:
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NonnullRefPtr<Desktop::Launcher::Details> m_details;
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};
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class DirectoryView final
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: public GUI::StackWidget
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, private GUI::ModelClient {
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C_OBJECT(DirectoryView);
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public:
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enum class Mode {
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Desktop,
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Normal,
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};
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virtual ~DirectoryView() override;
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void open(const StringView& path);
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String path() const { return model().root_path(); }
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void open_parent_directory();
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void open_previous_directory();
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void open_next_directory();
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int path_history_size() const { return m_path_history.size(); }
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int path_history_position() const { return m_path_history_position; }
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static RefPtr<LauncherHandler> get_default_launch_handler(const NonnullRefPtrVector<LauncherHandler>& handlers);
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static NonnullRefPtrVector<LauncherHandler> get_launch_handlers(const URL& url);
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static NonnullRefPtrVector<LauncherHandler> get_launch_handlers(const String& path);
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void refresh();
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void launch(const URL&, const LauncherHandler&) const;
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Function<void(const StringView& path, bool can_write_in_path)> on_path_change;
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Function<void(GUI::AbstractView&)> on_selection_change;
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Function<void(const GUI::ModelIndex&, const GUI::ContextMenuEvent&)> on_context_menu_request;
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Function<void(const StringView&)> on_status_message;
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Function<void(int done, int total)> on_thumbnail_progress;
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Function<void()> on_accepted_drop;
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enum ViewMode {
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Invalid,
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Table,
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Columns,
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Icon
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};
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void set_view_mode(ViewMode);
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ViewMode view_mode() const { return m_view_mode; }
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GUI::AbstractView& current_view()
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{
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switch (m_view_mode) {
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case ViewMode::Table:
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return *m_table_view;
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case ViewMode::Columns:
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return *m_columns_view;
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case ViewMode::Icon:
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return *m_icon_view;
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default:
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VERIFY_NOT_REACHED();
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}
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}
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const GUI::AbstractView& current_view() const
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{
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return const_cast<DirectoryView*>(this)->current_view();
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}
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template<typename Callback>
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void for_each_view_implementation(Callback callback)
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{
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if (m_icon_view)
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callback(*m_icon_view);
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if (m_table_view)
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callback(*m_table_view);
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if (m_columns_view)
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callback(*m_columns_view);
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}
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void set_should_show_dotfiles(bool);
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const GUI::FileSystemModel::Node& node(const GUI::ModelIndex&) const;
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bool is_desktop() const { return m_mode == Mode::Desktop; }
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Vector<String> selected_file_paths() const;
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GUI::Action& mkdir_action() { return *m_mkdir_action; }
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GUI::Action& touch_action() { return *m_touch_action; }
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GUI::Action& open_terminal_action() { return *m_open_terminal_action; }
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GUI::Action& delete_action() { return *m_delete_action; }
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GUI::Action& force_delete_action() { return *m_force_delete_action; }
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private:
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explicit DirectoryView(Mode);
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const GUI::FileSystemModel& model() const { return *m_model; }
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GUI::FileSystemModel& model() { return *m_model; }
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void handle_selection_change();
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void handle_drop(const GUI::ModelIndex&, const GUI::DropEvent&);
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void do_delete(bool should_confirm);
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// ^GUI::ModelClient
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virtual void model_did_update(unsigned) override;
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void setup_actions();
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void setup_model();
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void setup_icon_view();
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void setup_columns_view();
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void setup_table_view();
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void handle_activation(const GUI::ModelIndex&);
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void set_status_message(const StringView&);
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void update_statusbar();
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Mode m_mode { Mode::Normal };
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ViewMode m_view_mode { Invalid };
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NonnullRefPtr<GUI::FileSystemModel> m_model;
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NonnullRefPtr<GUI::SortingProxyModel> m_sorting_model;
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size_t m_path_history_position { 0 };
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Vector<String> m_path_history;
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void add_path_to_history(const StringView& path);
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RefPtr<GUI::Label> m_error_label;
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RefPtr<GUI::TableView> m_table_view;
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RefPtr<GUI::IconView> m_icon_view;
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RefPtr<GUI::ColumnsView> m_columns_view;
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RefPtr<GUI::Action> m_mkdir_action;
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RefPtr<GUI::Action> m_touch_action;
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RefPtr<GUI::Action> m_open_terminal_action;
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RefPtr<GUI::Action> m_delete_action;
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RefPtr<GUI::Action> m_force_delete_action;
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};
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}
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