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serenity/Userland/Services/RequestServer/ConnectionFromClient.h
Ali Mohammad Pur 6dfb2f9dc8 Everywhere: Merge the WebSocket service into RequestServer
This keeps the APIs separate as they are wildly different, a future
improvement could be to somehow unify the APIs (if possible).

Closes #23080.
2024-03-06 10:07:27 +01:00

52 lines
2.4 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <LibIPC/ConnectionFromClient.h>
#include <LibWebSocket/WebSocket.h>
#include <RequestServer/Forward.h>
#include <RequestServer/RequestClientEndpoint.h>
#include <RequestServer/RequestServerEndpoint.h>
namespace RequestServer {
class ConnectionFromClient final
: public IPC::ConnectionFromClient<RequestClientEndpoint, RequestServerEndpoint> {
C_OBJECT(ConnectionFromClient);
public:
~ConnectionFromClient() override = default;
virtual void die() override;
void did_receive_headers(Badge<Request>, Request&);
void did_finish_request(Badge<Request>, Request&, bool success);
void did_progress_request(Badge<Request>, Request&);
void did_request_certificates(Badge<Request>, Request&);
private:
explicit ConnectionFromClient(NonnullOwnPtr<Core::LocalSocket>);
virtual Messages::RequestServer::IsSupportedProtocolResponse is_supported_protocol(ByteString const&) override;
virtual void start_request(i32 request_id, ByteString const&, URL const&, HashMap<ByteString, ByteString> const&, ByteBuffer const&, Core::ProxyData const&) override;
virtual Messages::RequestServer::StopRequestResponse stop_request(i32) override;
virtual Messages::RequestServer::SetCertificateResponse set_certificate(i32, ByteString const&, ByteString const&) override;
virtual void ensure_connection(URL const& url, ::RequestServer::CacheLevel const& cache_level) override;
virtual Messages::RequestServer::WebsocketConnectResponse websocket_connect(URL const&, ByteString const&, Vector<ByteString> const&, Vector<ByteString> const&, HashMap<ByteString, ByteString> const&) override;
virtual Messages::RequestServer::WebsocketReadyStateResponse websocket_ready_state(i32) override;
virtual Messages::RequestServer::WebsocketSubprotocolInUseResponse websocket_subprotocol_in_use(i32) override;
virtual void websocket_send(i32, bool, ByteBuffer const&) override;
virtual void websocket_close(i32, u16, ByteString const&) override;
virtual Messages::RequestServer::WebsocketSetCertificateResponse websocket_set_certificate(i32, ByteString const&, ByteString const&) override;
HashMap<i32, OwnPtr<Request>> m_requests;
HashMap<i32, RefPtr<WebSocket::WebSocket>> m_websockets;
};
}