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https://github.com/RGBCube/serenity
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We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/JsonObject.h>
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#include <AK/JsonPath.h>
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#include <AK/JsonValue.h>
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namespace AK {
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JsonPathElement JsonPathElement::any_array_element { Kind::AnyIndex };
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JsonPathElement JsonPathElement::any_object_element { Kind::AnyKey };
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JsonValue JsonPath::resolve(JsonValue const& top_root) const
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{
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auto root = top_root;
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for (auto const& element : *this) {
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switch (element.kind()) {
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case JsonPathElement::Kind::Key:
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root = JsonValue { root.as_object().get(element.key()) };
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break;
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case JsonPathElement::Kind::Index:
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root = JsonValue { root.as_array().at(element.index()) };
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break;
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default:
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VERIFY_NOT_REACHED();
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}
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}
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return root;
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}
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DeprecatedString JsonPath::to_string() const
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{
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StringBuilder builder;
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builder.append("{ ."sv);
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for (auto const& el : *this) {
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builder.append("sv > "sv);
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builder.append(el.to_string());
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}
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builder.append("sv }"sv);
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return builder.to_string();
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}
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}
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