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serenity/Userland/Libraries/LibJS/Runtime/Symbol.h
Linus Groh 6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
2022-12-06 08:54:33 +01:00

38 lines
1 KiB
C++

/*
* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/DeprecatedString.h>
#include <AK/StringView.h>
#include <LibJS/Heap/Cell.h>
namespace JS {
class Symbol final : public Cell {
JS_CELL(Symbol, Cell);
AK_MAKE_NONCOPYABLE(Symbol);
AK_MAKE_NONMOVABLE(Symbol);
public:
virtual ~Symbol() = default;
DeprecatedString description() const { return m_description.value_or(""); }
Optional<DeprecatedString> const& raw_description() const { return m_description; }
bool is_global() const { return m_is_global; }
DeprecatedString to_string() const { return DeprecatedString::formatted("Symbol({})", description()); }
private:
Symbol(Optional<DeprecatedString>, bool);
Optional<DeprecatedString> m_description;
bool m_is_global;
};
Symbol* js_symbol(Heap&, Optional<DeprecatedString> description, bool is_global);
Symbol* js_symbol(VM&, Optional<DeprecatedString> description, bool is_global);
}