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https://github.com/RGBCube/serenity
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![]() This solves two problems: * A window was sometimes deemed occluded when the window rect was entirely covered by other rectangles, transparent or opaque. This caused a window to stop rendering even if a small portion was still visible, e.g. when it was merely covered by a window shadow. * The window switcher is interested in window updates even when a window is entirely covered by another one, or when it is on another desktop. This forces windows to be not occluded in those cases. |
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.. | ||
AudioServer | ||
ChessEngine | ||
Clipboard | ||
CrashDaemon | ||
DHCPClient | ||
EchoServer | ||
FileOperation | ||
ImageDecoder | ||
InspectorServer | ||
KeyboardPreferenceLoader | ||
LaunchServer | ||
LookupServer | ||
NotificationServer | ||
RequestServer | ||
SystemServer | ||
Taskbar | ||
TelnetServer | ||
WebContent | ||
WebServer | ||
WebSocket | ||
WindowServer | ||
CMakeLists.txt |