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![]() The `view_frame_action` variable only exists for the duration of `initialize_menubar()`, so calling it in `m_preview_window->on_close` would crash. This fixes that by storing the action pointer inside MainWidget. (And storing the `view_window_action` too because it felt weird storing one and not the other.) |
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.. | ||
CMakeLists.txt | ||
GMLPlaygroundWindow.gml | ||
main.cpp | ||
MainWidget.cpp | ||
MainWidget.h |