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serenity/Userland/Libraries/LibWeb/XHR/ProgressEvent.h
Andreas Kling 6f433c8656 LibWeb+LibJS: Make the EventTarget hierarchy (incl. DOM) GC-allocated
This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.

There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.
2022-09-06 00:27:09 +02:00

48 lines
1.4 KiB
C++

/*
* Copyright (c) 2021, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/DOM/Event.h>
namespace Web::XHR {
// FIXME: All the "u32"s should be "u64"s, however LibJS doesn't currently support constructing values with u64,
// and the IDL parser doesn't properly parse "unsigned long long".
struct ProgressEventInit : public DOM::EventInit {
bool length_computable { false };
u32 loaded { 0 };
u32 total { 0 };
};
class ProgressEvent final : public DOM::Event {
WEB_PLATFORM_OBJECT(ProgressEvent, DOM::Event);
public:
static ProgressEvent* create(HTML::Window&, FlyString const& event_name, ProgressEventInit const& event_init);
static ProgressEvent* create_with_global_object(HTML::Window&, FlyString const& event_name, ProgressEventInit const& event_init);
ProgressEvent(HTML::Window&, FlyString const& event_name, ProgressEventInit const& event_init);
virtual ~ProgressEvent() override;
bool length_computable() const { return m_length_computable; }
u64 loaded() const { return m_loaded; }
u64 total() const { return m_total; }
private:
bool m_length_computable { false };
u64 m_loaded { 0 };
u64 m_total { 0 };
};
}
namespace Web::Bindings {
inline JS::Object* wrap(JS::Realm&, Web::XHR::ProgressEvent& object) { return &object; }
using ProgressEventWrapper = Web::XHR::ProgressEvent;
}