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This reimplements image tiling instead of using `Painter::blit_tiled()`, so that we will be able to handle CSS's more complicated repetition rules. (Like `background-repeat: space`) Otherwise this does the same as before. :^)
132 lines
4.7 KiB
C++
132 lines
4.7 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGfx/Painter.h>
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#include <LibWeb/Layout/Node.h>
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#include <LibWeb/Painting/BackgroundPainting.h>
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#include <LibWeb/Painting/PaintContext.h>
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namespace Web::Painting {
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void paint_background(PaintContext& context, Layout::NodeWithStyleAndBoxModelMetrics const& layout_node, Gfx::IntRect const& border_rect, Color background_color, Vector<CSS::BackgroundLayerData> const* background_layers, BorderRadiusData const& border_radius)
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{
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auto& painter = context.painter();
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auto get_box = [&](CSS::BackgroundBox box) {
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auto box_rect = border_rect;
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switch (box) {
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case CSS::BackgroundBox::ContentBox: {
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auto& padding = layout_node.box_model().padding;
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box_rect.shrink(padding.top, padding.right, padding.bottom, padding.left);
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[[fallthrough]];
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}
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case CSS::BackgroundBox::PaddingBox: {
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auto& border = layout_node.box_model().border;
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box_rect.shrink(border.top, border.right, border.bottom, border.left);
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[[fallthrough]];
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}
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case CSS::BackgroundBox::BorderBox:
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default:
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return box_rect;
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}
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};
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auto color_rect = border_rect;
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if (background_layers && !background_layers->is_empty())
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color_rect = get_box(background_layers->last().clip);
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// FIXME: Support elliptical corners
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painter.fill_rect_with_rounded_corners(color_rect, background_color, border_radius.top_left, border_radius.top_right, border_radius.bottom_right, border_radius.bottom_left);
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if (!background_layers)
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return;
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// Note: Background layers are ordered front-to-back, so we paint them in reverse
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for (int layer_index = background_layers->size() - 1; layer_index >= 0; layer_index--) {
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auto& layer = background_layers->at(layer_index);
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if (!layer.image || !layer.image->bitmap())
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continue;
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auto& image = *layer.image->bitmap();
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// Clip
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auto clip_rect = get_box(layer.clip);
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painter.save();
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painter.add_clip_rect(clip_rect);
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// FIXME: Attachment
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// FIXME: Size
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Gfx::IntRect image_rect { border_rect.x(), border_rect.y(), image.width(), image.height() };
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// FIXME: Origin
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// FIXME: Position
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// Repetition
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bool repeat_x = false;
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bool repeat_y = false;
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float x_step = 0;
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float y_step = 0;
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switch (layer.repeat_x) {
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case CSS::Repeat::Round:
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case CSS::Repeat::Space:
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// FIXME: Support 'round' and 'space'. Fall through to 'repeat' since that most closely resembles these.
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case CSS::Repeat::Repeat:
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x_step = image_rect.width();
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repeat_x = true;
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break;
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case CSS::Repeat::NoRepeat:
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repeat_x = false;
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break;
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}
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// Move image_rect to the left-most tile position that is still visible
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if (repeat_x && image_rect.x() > clip_rect.x()) {
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auto x_delta = floorf(x_step * ceilf((image_rect.x() - clip_rect.x()) / x_step));
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image_rect.set_x(image_rect.x() - x_delta);
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}
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switch (layer.repeat_y) {
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case CSS::Repeat::Round:
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case CSS::Repeat::Space:
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// FIXME: Support 'round' and 'space'. Fall through to 'repeat' since that most closely resembles these.
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case CSS::Repeat::Repeat:
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y_step = image_rect.height();
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repeat_y = true;
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break;
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case CSS::Repeat::NoRepeat:
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repeat_y = false;
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break;
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}
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// Move image_rect to the top-most tile position that is still visible
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if (repeat_y && image_rect.y() > clip_rect.y()) {
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auto y_delta = floorf(y_step * ceilf((image_rect.y() - clip_rect.y()) / y_step));
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image_rect.set_y(image_rect.y() - y_delta);
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}
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// FIXME: Handle rounded corners
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float initial_image_x = image_rect.x();
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float image_y = image_rect.y();
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while (image_y < clip_rect.bottom()) {
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image_rect.set_y(roundf(image_y));
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float image_x = initial_image_x;
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while (image_x < clip_rect.right()) {
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image_rect.set_x(roundf(image_x));
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painter.draw_scaled_bitmap(image_rect, image, image.rect(), 1.0f, Gfx::Painter::ScalingMode::BilinearBlend);
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if (!repeat_x)
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break;
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image_x += x_step;
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}
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if (!repeat_y)
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break;
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image_y += y_step;
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}
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painter.restore();
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}
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}
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}
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