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![]() To support this, I had to reorganize the "load_elf" function into two passes. First we map all the dynamic objects, to get their symbols into the global lookup table. Then we link all the dynamic objects. So many read-only GOT's! :^) |
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.. | ||
Arch/i386 | ||
AuxiliaryVector.h | ||
CMakeLists.txt | ||
CoreDump.h | ||
DynamicLinker.cpp | ||
DynamicLinker.h | ||
DynamicLoader.cpp | ||
DynamicLoader.h | ||
DynamicObject.cpp | ||
DynamicObject.h | ||
exec_elf.h | ||
Image.cpp | ||
Image.h | ||
Validation.cpp | ||
Validation.h |