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![]() These methods are no longer needed because SystemServer is able to populate the DevFS on its own. Device absolute_path no longer assume a path to the /dev location, because it really should not assume any path to a Device node. Because StorageManagement still needs to know the storage name, we declare a virtual method only for StorageDevices to override, but this technique should really be removed later on. |
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.. | ||
Console.cpp | ||
Console.h | ||
FrameBufferDevice.cpp | ||
FrameBufferDevice.h | ||
GPU.cpp | ||
GPU.h | ||
GraphicsAdapter.cpp | ||
GraphicsAdapter.h | ||
Protocol.h |