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serenity/Services/WindowServer/MenuManager.cpp
Tom 75f61fe3d9 AK: Make RefPtr, NonnullRefPtr, WeakPtr thread safe
This makes most operations thread safe, especially so that they
can safely be used in the Kernel. This includes obtaining a strong
reference from a weak reference, which now requires an explicit
call to WeakPtr::strong_ref(). Another major change is that
Weakable::make_weak_ref() may require the explicit target type.
Previously we used reinterpret_cast in WeakPtr, assuming that it
can be properly converted. But WeakPtr does not necessarily have
the knowledge to be able to do this. Instead, we now ask the class
itself to deliver a WeakPtr to the type that we want.

Also, WeakLink is no longer specific to a target type. The reason
for this is that we want to be able to safely convert e.g. WeakPtr<T>
to WeakPtr<U>, and before this we just reinterpret_cast the internal
WeakLink<T> to WeakLink<U>, which is a bold assumption that it would
actually produce the correct code. Instead, WeakLink now operates
on just a raw pointer and we only make those constructors/operators
available if we can verify that it can be safely cast.

In order to guarantee thread safety, we now use the least significant
bit in the pointer for locking purposes. This also means that only
properly aligned pointers can be used.
2020-11-10 19:11:52 +01:00

498 lines
16 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2020, Shannon Booth <shannon.ml.booth@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/Badge.h>
#include <AK/QuickSort.h>
#include <LibCore/DirIterator.h>
#include <LibGfx/Font.h>
#include <LibGfx/Painter.h>
#include <WindowServer/AppletManager.h>
#include <WindowServer/MenuManager.h>
#include <WindowServer/Screen.h>
#include <WindowServer/WindowManager.h>
#include <unistd.h>
//#define DEBUG_MENUS
namespace WindowServer {
static MenuManager* s_the;
static constexpr int s_search_timeout = 3000;
MenuManager& MenuManager::the()
{
ASSERT(s_the);
return *s_the;
}
MenuManager::MenuManager()
{
s_the = this;
m_needs_window_resize = true;
// NOTE: This ensures that the system menu has the correct dimensions.
set_current_menubar(nullptr);
m_window = Window::construct(*this, WindowType::Menubar);
m_window->set_rect(menubar_rect());
m_search_timer = Core::Timer::create_single_shot(0, [this] {
m_current_search.clear();
});
}
MenuManager::~MenuManager()
{
}
bool MenuManager::is_open(const Menu& menu) const
{
for (size_t i = 0; i < m_open_menu_stack.size(); ++i) {
if (&menu == m_open_menu_stack[i].ptr())
return true;
}
return false;
}
void MenuManager::draw()
{
auto& wm = WindowManager::the();
auto palette = wm.palette();
auto menubar_rect = this->menubar_rect();
if (m_needs_window_resize) {
m_window->set_rect(menubar_rect);
AppletManager::the().calculate_applet_rects(window());
m_needs_window_resize = false;
}
Gfx::Painter painter(*window().backing_store());
painter.fill_rect(menubar_rect, palette.window());
painter.draw_line({ 0, menubar_rect.bottom() - 1 }, { menubar_rect.right(), menubar_rect.bottom() - 1 }, palette.threed_shadow1());
painter.draw_line({ 0, menubar_rect.bottom() }, { menubar_rect.right(), menubar_rect.bottom() }, palette.threed_shadow2());
for_each_active_menubar_menu([&](Menu& menu) {
Color text_color = palette.window_text();
if (is_open(menu)) {
painter.fill_rect(menu.rect_in_menubar(), palette.menu_selection());
painter.draw_rect(menu.rect_in_menubar(), palette.menu_selection().darkened());
text_color = palette.menu_selection_text();
}
painter.draw_text(
menu.text_rect_in_menubar(),
menu.name(),
menu.title_font(),
Gfx::TextAlignment::CenterLeft,
text_color);
//painter.draw_rect(menu.text_rect_in_menubar(), Color::Magenta);
return IterationDecision::Continue;
});
AppletManager::the().draw();
}
void MenuManager::refresh()
{
if (!m_window)
return;
draw();
window().invalidate();
}
void MenuManager::event(Core::Event& event)
{
if (static_cast<Event&>(event).is_mouse_event()) {
handle_mouse_event(static_cast<MouseEvent&>(event));
return;
}
if (static_cast<Event&>(event).is_key_event()) {
auto& key_event = static_cast<const KeyEvent&>(event);
if (key_event.type() == Event::KeyUp && key_event.key() == Key_Escape) {
close_everyone();
return;
}
if (key_event.key() == Key_Backspace) {
m_current_search.clear();
return;
}
if (m_current_menu && event.type() == Event::KeyDown
&& ((key_event.key() >= Key_A && key_event.key() <= Key_Z)
|| (key_event.key() >= Key_0 && key_event.key() <= Key_9))) {
m_current_search.append_code_point(key_event.code_point());
m_search_timer->restart(s_search_timeout);
for (int i = 0; i < m_current_menu->item_count(); ++i) {
auto text = m_current_menu->item(i).text();
if (text.to_lowercase().starts_with(m_current_search.to_string().to_lowercase())) {
m_current_menu->set_hovered_item(i);
return;
}
}
return;
}
if (event.type() == Event::KeyDown) {
if (key_event.key() == Key_Left) {
auto it = m_open_menu_stack.find([&](auto& other) { return m_current_menu == other.ptr(); });
ASSERT(!it.is_end());
// Going "back" a menu should be the previous menu in the stack
if (it.index() > 0)
set_current_menu(m_open_menu_stack.at(it.index() - 1));
close_everyone_not_in_lineage(*m_current_menu);
return;
}
if (key_event.key() == Key_Right) {
auto hovered_item = m_current_menu->hovered_item();
if (hovered_item && hovered_item->is_submenu())
m_current_menu->descend_into_submenu_at_hovered_item();
return;
}
if (key_event.key() == Key_Return) {
auto hovered_item = m_current_menu->hovered_item();
if (!hovered_item->is_enabled())
return;
if (hovered_item->is_submenu())
m_current_menu->descend_into_submenu_at_hovered_item();
else
m_current_menu->open_hovered_item();
return;
}
m_current_menu->dispatch_event(event);
}
}
return Core::Object::event(event);
}
void MenuManager::handle_mouse_event(MouseEvent& mouse_event)
{
auto* active_window = WindowManager::the().active_window();
bool handled_menubar_event = false;
for_each_active_menubar_menu([&](Menu& menu) {
if (menu.rect_in_menubar().contains(mouse_event.position())) {
handled_menubar_event = &menu == m_system_menu || !active_window || !active_window->is_modal();
if (handled_menubar_event)
handle_menu_mouse_event(menu, mouse_event);
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
if (handled_menubar_event)
return;
if (has_open_menu()) {
auto* topmost_menu = m_open_menu_stack.last().ptr();
ASSERT(topmost_menu);
auto* window = topmost_menu->menu_window();
if (!window) {
dbg() << "MenuManager::handle_mouse_event: No menu window";
return;
}
ASSERT(window->is_visible());
bool event_is_inside_current_menu = window->rect().contains(mouse_event.position());
if (event_is_inside_current_menu) {
WindowManager::the().set_hovered_window(window);
auto translated_event = mouse_event.translated(-window->position());
WindowManager::the().deliver_mouse_event(*window, translated_event);
return;
}
if (topmost_menu->hovered_item())
topmost_menu->clear_hovered_item();
if (mouse_event.type() == Event::MouseDown || mouse_event.type() == Event::MouseUp) {
auto* window_menu_of = topmost_menu->window_menu_of();
if (window_menu_of) {
bool event_is_inside_taskbar_button = window_menu_of->taskbar_rect().contains(mouse_event.position());
if (event_is_inside_taskbar_button && !topmost_menu->is_window_menu_open()) {
topmost_menu->set_window_menu_open(true);
return;
}
}
if (mouse_event.type() == Event::MouseDown) {
close_bar();
topmost_menu->set_window_menu_open(false);
}
}
if (mouse_event.type() == Event::MouseMove) {
for (auto& menu : m_open_menu_stack) {
if (!menu)
continue;
if (!menu->menu_window()->rect().contains(mouse_event.position()))
continue;
WindowManager::the().set_hovered_window(menu->menu_window());
auto translated_event = mouse_event.translated(-menu->menu_window()->position());
WindowManager::the().deliver_mouse_event(*menu->menu_window(), translated_event);
break;
}
}
return;
}
AppletManager::the().dispatch_event(static_cast<Event&>(mouse_event));
}
void MenuManager::handle_menu_mouse_event(Menu& menu, const MouseEvent& event)
{
bool is_hover_with_any_menu_open = event.type() == MouseEvent::MouseMove
&& has_open_menu()
&& (m_open_menu_stack.first()->menubar() || m_open_menu_stack.first() == m_system_menu.ptr());
bool is_mousedown_with_left_button = event.type() == MouseEvent::MouseDown && event.button() == MouseButton::Left;
bool should_open_menu = &menu != m_current_menu && (is_hover_with_any_menu_open || is_mousedown_with_left_button);
if (is_mousedown_with_left_button)
m_bar_open = !m_bar_open;
if (should_open_menu && m_bar_open) {
close_everyone();
open_menu(menu);
return;
}
if (!m_bar_open)
close_everyone();
}
void MenuManager::set_needs_window_resize()
{
m_needs_window_resize = true;
}
void MenuManager::close_all_menus_from_client(Badge<ClientConnection>, ClientConnection& client)
{
if (!has_open_menu())
return;
if (m_open_menu_stack.first()->client() != &client)
return;
close_everyone();
}
void MenuManager::close_everyone()
{
for (auto& menu : m_open_menu_stack) {
ASSERT(menu);
if (menu->menu_window())
menu->menu_window()->set_visible(false);
menu->clear_hovered_item();
}
m_open_menu_stack.clear();
m_current_search.clear();
clear_current_menu();
refresh();
}
void MenuManager::close_everyone_not_in_lineage(Menu& menu)
{
Vector<Menu*> menus_to_close;
for (auto& open_menu : m_open_menu_stack) {
if (!open_menu)
continue;
if (&menu == open_menu.ptr() || open_menu->is_menu_ancestor_of(menu))
continue;
menus_to_close.append(open_menu);
}
close_menus(menus_to_close);
}
void MenuManager::close_menus(const Vector<Menu*>& menus)
{
for (auto& menu : menus) {
if (menu == m_current_menu)
clear_current_menu();
if (menu->menu_window())
menu->menu_window()->set_visible(false);
menu->clear_hovered_item();
m_open_menu_stack.remove_first_matching([&](auto& entry) {
return entry == menu;
});
}
refresh();
}
static void collect_menu_subtree(Menu& menu, Vector<Menu*>& menus)
{
menus.append(&menu);
for (int i = 0; i < menu.item_count(); ++i) {
auto& item = menu.item(i);
if (!item.is_submenu())
continue;
collect_menu_subtree(*item.submenu(), menus);
}
}
void MenuManager::close_menu_and_descendants(Menu& menu)
{
Vector<Menu*> menus_to_close;
collect_menu_subtree(menu, menus_to_close);
close_menus(menus_to_close);
}
void MenuManager::toggle_menu(Menu& menu)
{
if (is_open(menu)) {
close_menu_and_descendants(menu);
return;
}
open_menu(menu);
}
void MenuManager::open_menu(Menu& menu, bool as_current_menu)
{
if (is_open(menu)) {
if (as_current_menu || current_menu() != &menu) {
// This menu is already open. If requested, or if the current
// window doesn't match this one, then set it to this
set_current_menu(&menu);
}
return;
}
if (!menu.is_empty()) {
menu.redraw_if_theme_changed();
if (!menu.menu_window()) {
auto& menu_window = menu.ensure_menu_window();
menu_window.move_to({ menu.rect_in_menubar().x(), menu.rect_in_menubar().bottom() + 2 });
}
menu.menu_window()->set_visible(true);
}
if (m_open_menu_stack.find([&menu](auto& other) { return &menu == other.ptr(); }).is_end())
m_open_menu_stack.append(menu);
if (as_current_menu || !current_menu()) {
// Only make this menu the current menu if requested, or if no
// other menu is current
set_current_menu(&menu);
}
refresh();
}
void MenuManager::clear_current_menu()
{
Menu* previous_current_menu = m_current_menu;
m_current_menu = nullptr;
if (previous_current_menu) {
// When closing the last menu, restore the previous active input window
auto& wm = WindowManager::the();
wm.restore_active_input_window(m_previous_input_window);
}
}
void MenuManager::set_current_menu(Menu* menu)
{
if (!menu) {
clear_current_menu();
return;
}
ASSERT(is_open(*menu));
if (menu == m_current_menu) {
return;
}
m_current_search.clear();
Menu* previous_current_menu = m_current_menu;
m_current_menu = menu;
auto& wm = WindowManager::the();
if (!previous_current_menu) {
// When opening the first menu, store the current active input window
if (auto* active_input = wm.active_input_window())
m_previous_input_window = *active_input;
else
m_previous_input_window = nullptr;
}
wm.set_active_input_window(m_current_menu->menu_window());
}
void MenuManager::close_bar()
{
close_everyone();
m_bar_open = false;
}
Gfx::IntRect MenuManager::menubar_rect() const
{
return { 0, 0, Screen::the().rect().width(), 19 };
}
void MenuManager::set_current_menubar(MenuBar* menubar)
{
if (menubar)
m_current_menubar = *menubar;
else
m_current_menubar = nullptr;
#ifdef DEBUG_MENUS
dbg() << "[WM] Current menubar is now " << menubar;
#endif
Gfx::IntPoint next_menu_location { MenuManager::menubar_menu_margin() / 2, 0 };
for_each_active_menubar_menu([&](Menu& menu) {
int text_width = menu.title_font().width(menu.name());
menu.set_rect_in_menubar({ next_menu_location.x() - MenuManager::menubar_menu_margin() / 2, 0, text_width + MenuManager::menubar_menu_margin(), menubar_rect().height() - 1 });
Gfx::IntRect text_rect { next_menu_location.translated(0, 1), { text_width, menubar_rect().height() - 3 } };
menu.set_text_rect_in_menubar(text_rect);
next_menu_location.move_by(menu.rect_in_menubar().width(), 0);
return IterationDecision::Continue;
});
refresh();
}
void MenuManager::close_menubar(MenuBar& menubar)
{
if (current_menubar() == &menubar)
set_current_menubar(nullptr);
}
void MenuManager::set_system_menu(Menu& menu)
{
m_system_menu = menu;
set_current_menubar(m_current_menubar);
}
void MenuManager::did_change_theme()
{
++m_theme_index;
refresh();
}
}