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serenity/Userland/Games/MasterWord/WordGame.cpp
thankyouverycool 76d17e6a8e MasterWord: Rectify resizing game window
Previously resizing the window did not take into account the
height of the status bar. The board now fixes its size on reset
and allows the Window to auto shrink to the perfect dimensions.
2023-04-17 20:31:12 +02:00

325 lines
10 KiB
C++

/*
* Copyright (c) 2022, Joe Petrus <joe@petrus.io>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "WordGame.h"
#include <AK/QuickSort.h>
#include <AK/Random.h>
#include <AK/StringView.h>
#include <LibConfig/Client.h>
#include <LibCore/Timer.h>
#include <LibGUI/Application.h>
#include <LibGUI/MessageBox.h>
#include <LibGUI/Painter.h>
#include <LibGUI/Widget.h>
#include <LibGfx/Font/Font.h>
#include <LibGfx/Font/FontDatabase.h>
#include <LibGfx/Palette.h>
REGISTER_WIDGET(MasterWord, WordGame)
// TODO: Add stats
namespace MasterWord {
WordGame::WordGame()
: m_clear_message_timer(Core::Timer::create_single_shot(5000, [this] { clear_message(); }).release_value_but_fixme_should_propagate_errors())
{
read_words();
m_num_letters = Config::read_i32("MasterWord"sv, ""sv, "word_length"sv, 5);
m_max_guesses = Config::read_i32("MasterWord"sv, ""sv, "max_guesses"sv, 6);
m_check_guesses = Config::read_bool("MasterWord"sv, ""sv, "check_guesses_in_dictionary"sv, false);
reset();
pick_font();
}
void WordGame::reset()
{
m_current_guess = {};
m_guesses.clear();
auto maybe_word = WordGame::random_word(m_num_letters);
if (maybe_word.has_value())
m_current_word = maybe_word.value();
else {
GUI::MessageBox::show(window(), DeprecatedString::formatted("Could not get a random {} letter word. Defaulting to 5.", m_num_letters), "MasterWord"sv);
if (m_num_letters != 5) {
m_num_letters = 5;
reset();
}
}
set_fixed_size(game_size());
clear_message();
update();
}
void WordGame::pick_font()
{
DeprecatedString best_font_name;
auto best_font_size = -1;
auto& font_database = Gfx::FontDatabase::the();
font_database.for_each_font([&](Gfx::Font const& font) {
if (font.family() != "Liza" || font.weight() != 700)
return;
auto size = font.pixel_size_rounded_up();
if (size * 2 <= m_letter_height && size > best_font_size) {
best_font_name = font.qualified_name();
best_font_size = size;
}
});
auto font = font_database.get_by_name(best_font_name);
set_font(font);
}
void WordGame::resize_event(GUI::ResizeEvent&)
{
pick_font();
update();
}
void WordGame::keydown_event(GUI::KeyEvent& event)
{
// If we can still add a letter and the key was alpha
if (m_current_guess.length() < m_num_letters && is_ascii_alpha(event.code_point())) {
m_current_guess = DeprecatedString::formatted("{}{}", m_current_guess, event.text().to_uppercase());
m_last_word_invalid = false;
}
// If backspace pressed and already have some letters entered
else if (event.key() == KeyCode::Key_Backspace && m_current_guess.length() > 0) {
m_current_guess = m_current_guess.substring(0, m_current_guess.length() - 1);
m_last_word_invalid = false;
}
// If return pressed
else if (event.key() == KeyCode::Key_Return) {
if (m_current_guess.length() < m_num_letters) {
show_message("Not enough letters"sv);
m_last_word_invalid = true;
} else if (!is_in_dictionary(m_current_guess)) {
show_message("Not in dictionary"sv);
m_last_word_invalid = true;
} else {
m_last_word_invalid = false;
clear_message();
add_guess(m_current_guess);
auto won = m_current_guess == m_current_word;
m_current_guess = {};
if (won) {
GUI::MessageBox::show(window(), "You win!"sv, "MasterWord"sv);
reset();
} else if (m_guesses.size() == m_max_guesses) {
GUI::MessageBox::show(window(), DeprecatedString::formatted("You lose!\nThe word was {}", m_current_word), "MasterWord"sv);
reset();
}
}
} else {
event.ignore();
}
update();
}
void WordGame::paint_event(GUI::PaintEvent& event)
{
GUI::Frame::paint_event(event);
GUI::Painter painter(*this);
painter.add_clip_rect(frame_inner_rect());
painter.add_clip_rect(event.rect());
painter.fill_rect(event.rect(), m_background_color);
for (size_t guess_index = 0; guess_index < m_max_guesses; ++guess_index) {
for (size_t letter_index = 0; letter_index < m_num_letters; ++letter_index) {
auto this_rect = letter_rect(guess_index, letter_index);
if (guess_index < m_guesses.size()) {
switch (m_guesses[guess_index].letter_states.at(letter_index)) {
case Correct:
painter.fill_rect(this_rect, m_right_letter_right_spot_color);
break;
case WrongSpot:
painter.fill_rect(this_rect, m_right_letter_wrong_spot_color);
break;
case Incorrect:
painter.fill_rect(this_rect, m_wrong_letter_color);
break;
}
painter.draw_text(this_rect, m_guesses[guess_index].text.substring_view(letter_index, 1), font(), Gfx::TextAlignment::Center, m_text_color);
} else if (guess_index == m_guesses.size()) {
if (letter_index < m_current_guess.length())
painter.draw_text(this_rect, m_current_guess.substring_view(letter_index, 1), font(), Gfx::TextAlignment::Center, m_text_color);
if (m_last_word_invalid) {
painter.fill_rect(this_rect, m_word_not_in_dict_color);
}
}
painter.draw_rect(this_rect, m_border_color);
}
}
}
Gfx::IntRect WordGame::letter_rect(size_t guess_number, size_t letter_number) const
{
auto letter_left = m_outer_margin + letter_number * m_letter_width + m_letter_spacing * letter_number;
auto letter_top = m_outer_margin + guess_number * m_letter_height + m_letter_spacing * guess_number;
return Gfx::IntRect(int(letter_left), int(letter_top), m_letter_width, m_letter_height);
}
bool WordGame::is_in_dictionary(AK::StringView guess)
{
return !m_check_guesses || !m_words.ensure(guess.length()).find(guess).is_end();
}
void WordGame::read_words()
{
m_words.clear();
auto try_load_words = [&]() -> ErrorOr<void> {
auto response = TRY(Core::File::open("/res/words.txt"sv, Core::File::OpenMode::Read));
auto words_file = TRY(Core::BufferedFile::create(move(response)));
Array<u8, 128> buffer;
while (!words_file->is_eof()) {
auto current_word = TRY(words_file->read_line(buffer));
if (!current_word.starts_with('#') and current_word.length() > 0)
m_words.ensure(current_word.length()).append(current_word.to_uppercase_string());
}
return {};
};
if (try_load_words().is_error()) {
GUI::MessageBox::show(nullptr, "Could not read /res/words.txt.\nPlease ensure this file exists and restart MasterWord."sv, "MasterWord"sv);
exit(0);
}
}
Optional<DeprecatedString> WordGame::random_word(size_t length)
{
auto words_for_length = m_words.get(length);
if (words_for_length.has_value()) {
auto i = get_random_uniform(words_for_length->size());
return words_for_length->at(i);
}
return {};
}
size_t WordGame::shortest_word()
{
auto available_lengths = m_words.keys();
AK::quick_sort(available_lengths);
return available_lengths.first();
}
size_t WordGame::longest_word()
{
auto available_lengths = m_words.keys();
AK::quick_sort(available_lengths);
return available_lengths.last();
}
void WordGame::set_use_system_theme(bool b)
{
if (b) {
auto theme = palette();
m_right_letter_wrong_spot_color = Color::from_rgb(0xb59f3b);
m_right_letter_right_spot_color = Color::from_rgb(0x538d4e);
m_border_color = Color::Black;
m_wrong_letter_color = theme.window();
m_background_color = theme.window();
m_text_color = theme.accent();
} else {
m_right_letter_wrong_spot_color = Color::from_rgb(0xb59f3b);
m_right_letter_right_spot_color = Color::from_rgb(0x538d4e);
m_border_color = Color::from_rgb(0x3a3a3c);
m_wrong_letter_color = m_border_color;
m_background_color = Color::from_rgb(0x121213);
m_text_color = Color::White;
}
update();
}
void WordGame::set_word_length(size_t length)
{
m_num_letters = length;
reset();
}
void WordGame::set_max_guesses(size_t max_guesses)
{
m_max_guesses = max_guesses;
reset();
}
void WordGame::set_check_guesses_in_dictionary(bool b)
{
m_check_guesses = b;
update();
}
bool WordGame::is_checking_guesses() const
{
return m_check_guesses;
}
Gfx::IntSize WordGame::game_size() const
{
auto w = 2 * m_outer_margin + m_num_letters * m_letter_width + (m_num_letters - 1) * m_letter_spacing;
auto h = 2 * m_outer_margin + m_max_guesses * m_letter_height + (m_max_guesses - 1) * m_letter_spacing;
return Gfx::IntSize(w, h);
}
void WordGame::add_guess(AK::StringView guess)
{
AK::Vector<LetterState> letter_states;
auto number_correct_for_letter = [this, &guess](StringView letter) -> size_t {
VERIFY(m_current_word.length() == guess.length());
auto correct_count = 0;
for (size_t i = 0; i < m_current_word.length(); ++i) {
if (m_current_word.substring_view(i, 1) == letter && guess.substring_view(i, 1) == letter)
++correct_count;
}
return correct_count;
};
for (size_t letter_index = 0; letter_index < m_num_letters; ++letter_index) {
auto guess_letter = guess.substring_view(letter_index, 1);
if (m_current_word[letter_index] == guess_letter[0])
letter_states.append(Correct);
else if (m_current_word.contains(guess_letter)) {
auto occurrences_in_word = m_current_word.count(guess_letter);
auto occurrences_in_guess_already_counted = guess.substring_view(0, letter_index).count(guess_letter);
auto correct = number_correct_for_letter(guess_letter);
if (occurrences_in_word > correct && occurrences_in_guess_already_counted < occurrences_in_word)
letter_states.append(WrongSpot);
else
letter_states.append(Incorrect);
} else
letter_states.append(Incorrect);
}
m_guesses.append({ guess, letter_states });
update();
}
void WordGame::show_message(StringView message) const
{
m_clear_message_timer->restart();
if (on_message)
on_message(message);
}
void WordGame::clear_message() const
{
m_clear_message_timer->stop();
if (on_message)
on_message({});
}
}