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serenity/WindowServer/WSWindowManager.cpp
2019-01-16 17:57:58 +01:00

413 lines
13 KiB
C++

#include "WSWindowManager.h"
#include "WSWindow.h"
#include "WSScreen.h"
#include "WSEventLoop.h"
#include "WSFrameBuffer.h"
#include "Process.h"
#include "MemoryManager.h"
#include <Widgets/Painter.h>
#include <Widgets/CharacterBitmap.h>
#include <AK/StdLibExtras.h>
//#define DEBUG_FLUSH_YELLOW
//#define DEBUG_COUNTERS
static const int windowTitleBarHeight = 16;
static inline Rect titleBarRectForWindow(const Rect& window)
{
return {
window.x() - 1,
window.y() - windowTitleBarHeight,
window.width() + 2,
windowTitleBarHeight
};
}
static inline Rect titleBarTitleRectForWindow(const Rect& window)
{
auto titleBarRect = titleBarRectForWindow(window);
return {
titleBarRect.x() + 2,
titleBarRect.y(),
titleBarRect.width() - 4,
titleBarRect.height()
};
}
static inline Rect borderRectForWindow(const Rect& window)
{
auto titleBarRect = titleBarRectForWindow(window);
return { titleBarRect.x() - 1,
titleBarRect.y() - 1,
titleBarRect.width() + 2,
windowTitleBarHeight + window.height() + 3
};
}
static inline Rect outerRectForWindow(const Rect& window)
{
auto rect = borderRectForWindow(window);
rect.inflate(2, 2);
return rect;
}
static WSWindowManager* s_the_window_manager;
WSWindowManager& WSWindowManager::the()
{
if (!s_the_window_manager)
s_the_window_manager = new WSWindowManager;
return *s_the_window_manager;
}
void WSWindowManager::initialize()
{
s_the_window_manager = nullptr;
}
static const char* cursor_bitmap_inner_ascii = {
" # "
" ## "
" ### "
" #### "
" ##### "
" ###### "
" ####### "
" ######## "
" ######### "
" ########## "
" ###### "
" ## ## "
" # ## "
" ## "
" ## "
" ## "
" "
};
static const char* cursor_bitmap_outer_ascii = {
"## "
"# # "
"# # "
"# # "
"# # "
"# # "
"# # "
"# # "
"# # "
"# # "
"# #### "
"# ## # "
"# # # # "
"## # # "
" # # "
" # # "
" ## "
};
WSWindowManager::WSWindowManager()
: m_framebuffer(WSFrameBuffer::the())
, m_screen_rect(m_framebuffer.rect())
{
#ifndef DEBUG_COUNTERS
(void)m_recompose_count;
(void)m_flush_count;
#endif
auto size = m_screen_rect.size();
m_front_bitmap = GraphicsBitmap::create_wrapper(size, m_framebuffer.scanline(0));
auto* region = current->allocate_region(LinearAddress(), size.width() * size.height() * sizeof(RGBA32), "BackBitmap", true, true, true);
m_back_bitmap = GraphicsBitmap::create_wrapper(m_screen_rect.size(), (RGBA32*)region->linearAddress.get());
m_front_painter = make<Painter>(*m_front_bitmap);
m_back_painter = make<Painter>(*m_back_bitmap);
m_activeWindowBorderColor = Color(0, 64, 192);
m_activeWindowTitleColor = Color::White;
m_inactiveWindowBorderColor = Color(64, 64, 64);
m_inactiveWindowTitleColor = Color::White;
m_cursor_bitmap_inner = CharacterBitmap::create_from_ascii(cursor_bitmap_inner_ascii, 12, 17);
m_cursor_bitmap_outer = CharacterBitmap::create_from_ascii(cursor_bitmap_outer_ascii, 12, 17);
invalidate();
compose();
}
WSWindowManager::~WSWindowManager()
{
}
void WSWindowManager::paintWindowFrame(WSWindow& window)
{
//printf("[WM] paintWindowFrame {%p}, rect: %d,%d %dx%d\n", &window, window.rect().x(), window.rect().y(), window.rect().width(), window.rect().height());
auto titleBarRect = titleBarRectForWindow(window.rect());
auto titleBarTitleRect = titleBarTitleRectForWindow(window.rect());
auto outerRect = outerRectForWindow(window.rect());
auto borderRect = borderRectForWindow(window.rect());
Rect inner_border_rect {
window.x() - 1,
window.y() - 1,
window.width() + 2,
window.height() + 2
};
auto titleColor = &window == activeWindow() ? m_activeWindowTitleColor : m_inactiveWindowTitleColor;
auto borderColor = &window == activeWindow() ? m_activeWindowBorderColor : m_inactiveWindowBorderColor;
m_back_painter->draw_rect(borderRect, Color::MidGray);
m_back_painter->draw_rect(outerRect, borderColor);
m_back_painter->fill_rect(titleBarRect, borderColor);
m_back_painter->draw_rect(inner_border_rect, borderColor);
m_back_painter->draw_text(titleBarTitleRect, window.title(), Painter::TextAlignment::CenterLeft, titleColor);
}
void WSWindowManager::addWindow(WSWindow& window)
{
m_windows.set(&window);
m_windows_in_order.append(&window);
if (!activeWindow())
setActiveWindow(&window);
}
void WSWindowManager::move_to_front(WSWindow& window)
{
m_windows_in_order.remove(&window);
m_windows_in_order.append(&window);
}
void WSWindowManager::removeWindow(WSWindow& window)
{
if (!m_windows.contains(&window))
return;
invalidate(window);
m_windows.remove(&window);
m_windows_in_order.remove(&window);
if (!activeWindow() && !m_windows.is_empty())
setActiveWindow(*m_windows.begin());
}
void WSWindowManager::notifyTitleChanged(WSWindow& window)
{
printf("[WM] WSWindow{%p} title set to '%s'\n", &window, window.title().characters());
}
void WSWindowManager::notifyRectChanged(WSWindow& window, const Rect& old_rect, const Rect& new_rect)
{
printf("[WM] WSWindow %p rect changed (%d,%d %dx%d) -> (%d,%d %dx%d)\n", &window, old_rect.x(), old_rect.y(), old_rect.width(), old_rect.height(), new_rect.x(), new_rect.y(), new_rect.width(), new_rect.height());
ASSERT_INTERRUPTS_ENABLED();
LOCKER(m_lock);
invalidate(outerRectForWindow(old_rect));
invalidate(outerRectForWindow(new_rect));
}
void WSWindowManager::handleTitleBarMouseEvent(WSWindow& window, MouseEvent& event)
{
if (event.type() == WSEvent::MouseDown && event.button() == MouseButton::Left) {
printf("[WM] Begin dragging WSWindow{%p}\n", &window);
m_dragWindow = window.makeWeakPtr();;
m_dragOrigin = event.position();
m_dragWindowOrigin = window.position();
m_dragStartRect = outerRectForWindow(window.rect());
window.set_is_being_dragged(true);
return;
}
}
void WSWindowManager::processMouseEvent(MouseEvent& event)
{
if (event.type() == WSEvent::MouseUp && event.button() == MouseButton::Left) {
if (m_dragWindow) {
printf("[WM] Finish dragging WSWindow{%p}\n", m_dragWindow.ptr());
invalidate(m_dragStartRect);
invalidate(*m_dragWindow);
m_dragWindow->set_is_being_dragged(false);
m_dragEndRect = outerRectForWindow(m_dragWindow->rect());
m_dragWindow = nullptr;
return;
}
}
if (event.type() == WSEvent::MouseMove) {
if (m_dragWindow) {
auto old_window_rect = m_dragWindow->rect();
Point pos = m_dragWindowOrigin;
printf("[WM] Dragging [origin: %d,%d] now: %d,%d\n", m_dragOrigin.x(), m_dragOrigin.y(), event.x(), event.y());
pos.move_by(event.x() - m_dragOrigin.x(), event.y() - m_dragOrigin.y());
m_dragWindow->set_position_without_repaint(pos);
invalidate(outerRectForWindow(old_window_rect));
invalidate(outerRectForWindow(m_dragWindow->rect()));
return;
}
}
for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) {
if (titleBarRectForWindow(window->rect()).contains(event.position())) {
if (event.type() == WSEvent::MouseDown) {
move_to_front(*window);
setActiveWindow(window);
}
handleTitleBarMouseEvent(*window, event);
return;
}
if (window->rect().contains(event.position())) {
if (event.type() == WSEvent::MouseDown) {
move_to_front(*window);
setActiveWindow(window);
}
// FIXME: Re-use the existing event instead of crafting a new one?
auto localEvent = make<MouseEvent>(event.type(), event.x() - window->rect().x(), event.y() - window->rect().y(), event.button());
window->event(*localEvent);
return;
}
}
}
void WSWindowManager::compose()
{
auto invalidated_rects = move(m_invalidated_rects);
#ifdef DEBUG_COUNTERS
dbgprintf("[WM] compose #%u (%u rects)\n", ++m_recompose_count, invalidated_rects.size());
dbgprintf("kmalloc stats: alloc:%u free:%u eternal:%u\n", sum_alloc, sum_free, kmalloc_sum_eternal);
#endif
auto any_window_contains_rect = [this] (const Rect& r) {
for (auto* window = m_windows_in_order.head(); window; window = window->next()) {
if (outerRectForWindow(window->rect()).contains(r))
return true;
}
return false;
};
for (auto& r : invalidated_rects) {
if (any_window_contains_rect(r))
continue;
//dbgprintf("Repaint root %d,%d %dx%d\n", r.x(), r.y(), r.width(), r.height());
m_back_painter->fill_rect(r, Color(0, 72, 96));
}
for (auto* window = m_windows_in_order.head(); window; window = window->next()) {
if (!window->backing())
continue;
paintWindowFrame(*window);
m_back_painter->blit(window->position(), *window->backing());
}
for (auto& r : invalidated_rects)
flush(r);
draw_cursor();
}
void WSWindowManager::draw_cursor()
{
ASSERT_INTERRUPTS_ENABLED();
LOCKER(m_lock);
auto cursor_location = m_framebuffer.cursor_location();
Rect cursor_rect { cursor_location.x(), cursor_location.y(), (int)m_cursor_bitmap_inner->width(), (int)m_cursor_bitmap_inner->height() };
flush(m_last_cursor_rect.united(cursor_rect));
Color inner_color = Color::White;
Color outer_color = Color::Black;
if (m_framebuffer.left_mouse_button_pressed())
swap(inner_color, outer_color);
m_front_painter->draw_bitmap(cursor_location, *m_cursor_bitmap_inner, inner_color);
m_front_painter->draw_bitmap(cursor_location, *m_cursor_bitmap_outer, outer_color);
m_last_cursor_rect = cursor_rect;
}
void WSWindowManager::event(WSEvent& event)
{
ASSERT_INTERRUPTS_ENABLED();
LOCKER(m_lock);
if (event.isMouseEvent())
return processMouseEvent(static_cast<MouseEvent&>(event));
if (event.isKeyEvent()) {
// FIXME: This is a good place to hook key events globally. :)
if (m_activeWindow)
return m_activeWindow->event(event);
return;
}
if (event.type() == WSEvent::WM_Compose) {
m_pending_compose_event = false;
compose();
return;
}
}
void WSWindowManager::setActiveWindow(WSWindow* window)
{
if (window == m_activeWindow.ptr())
return;
if (auto* previously_active_window = m_activeWindow.ptr())
invalidate(*previously_active_window);
m_activeWindow = window->makeWeakPtr();
if (m_activeWindow)
invalidate(*m_activeWindow);
}
void WSWindowManager::invalidate()
{
m_invalidated_rects.clear_with_capacity();
m_invalidated_rects.append(m_screen_rect);
}
void WSWindowManager::invalidate(const Rect& a_rect)
{
auto rect = Rect::intersection(a_rect, m_screen_rect);
if (rect.is_empty())
return;
for (auto& r : m_invalidated_rects) {
if (r.contains(rect))
return;
if (r.intersects(rect)) {
// Unite with the existing dirty rect.
// FIXME: It would be much nicer to compute the exact rects needing repaint.
r = r.united(rect);
return;
}
}
m_invalidated_rects.append(rect);
if (!m_pending_compose_event) {
ASSERT_INTERRUPTS_ENABLED();
WSEventLoop::the().post_event(this, make<WSEvent>(WSEvent::WM_Compose));
m_pending_compose_event = true;
}
}
void WSWindowManager::invalidate(const WSWindow& window)
{
ASSERT_INTERRUPTS_ENABLED();
LOCKER(m_lock);
invalidate(outerRectForWindow(window.rect()));
}
void WSWindowManager::flush(const Rect& a_rect)
{
auto rect = Rect::intersection(a_rect, m_screen_rect);
#ifdef DEBUG_COUNTERS
dbgprintf("[WM] flush #%u (%d,%d %dx%d)\n", ++m_flush_count, rect.x(), rect.y(), rect.width(), rect.height());
#endif
RGBA32* front_ptr = m_front_bitmap->scanline(rect.y()) + rect.x();
const RGBA32* back_ptr = m_back_bitmap->scanline(rect.y()) + rect.x();
size_t pitch = m_back_bitmap->pitch();
#ifdef DEBUG_FLUSH_YELLOW
m_front_painter->fill_rect(rect, Color::Yellow);
#endif
for (int y = 0; y < rect.height(); ++y) {
fast_dword_copy(front_ptr, back_ptr, rect.width());
front_ptr = (RGBA32*)((byte*)front_ptr + pitch);
back_ptr = (const RGBA32*)((const byte*)back_ptr + pitch);
}
}