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https://github.com/RGBCube/serenity
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This seems like a better compromise between throughput and latency, and it doesn't _really_ affect the performance, so let's just compromise. |
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| .. | ||
| ClientHandshake.cpp | ||
| CMakeLists.txt | ||
| Exchange.cpp | ||
| Handshake.cpp | ||
| Record.cpp | ||
| Socket.cpp | ||
| TLSPacketBuilder.h | ||
| TLSv12.cpp | ||
| TLSv12.h | ||