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			65 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <LibGUI/GWidget.h>
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| #include <AK/Function.h>
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| 
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| class GScrollBar final : public GWidget {
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| public:
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|     explicit GScrollBar(Orientation, GWidget* parent);
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|     virtual ~GScrollBar() override;
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| 
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|     Orientation orientation() const { return m_orientation; }
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| 
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|     int value() const { return m_value; }
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|     int min() const { return m_min; }
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|     int max() const { return m_max; }
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|     int step() const { return m_step; }
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|     int big_step() const { return m_big_step; }
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| 
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|     void set_range(int min, int max);
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|     void set_value(int value);
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|     void set_step(int step) { m_step = step; }
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|     void set_big_step(int big_step) { m_big_step = big_step; }
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|     bool has_scrubber() const;
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| 
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|     Function<void(int)> on_change;
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| 
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|     virtual const char* class_name() const override { return "GScrollBar"; }
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| 
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|     enum Component {
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|         Invalid,
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|         DecrementButton,
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|         IncrementButton,
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|         Gutter,
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|         Scrubber,
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|     };
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| 
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| private:
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|     virtual void paint_event(GPaintEvent&) override;
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|     virtual void mousedown_event(GMouseEvent&) override;
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|     virtual void mouseup_event(GMouseEvent&) override;
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|     virtual void mousemove_event(GMouseEvent&) override;
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|     virtual void leave_event(CEvent&) override;
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| 
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|     int button_size() const { return orientation() == Orientation::Vertical ? width() : height(); }
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|     Rect up_button_rect() const;
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|     Rect down_button_rect() const;
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|     Rect upper_gutter_rect() const;
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|     Rect lower_gutter_rect() const;
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|     Rect scrubber_rect() const;
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|     int scrubber_size() const;
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|     int scrubbable_range_in_pixels() const;
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| 
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|     int m_min { 0 };
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|     int m_max { 0 };
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|     int m_value { 0 };
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|     int m_step { 1 };
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|     int m_big_step { 5 };
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| 
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|     bool m_scrubbing { false };
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|     int m_scrub_start_value { 0 };
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|     Point m_scrub_origin;
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| 
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|     Orientation m_orientation { Orientation::Vertical };
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|     Component m_hovered_component { Component::Invalid };
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| };
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