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			117 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			117 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <AK/String.h>
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| #include <AK/LogStream.h>
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| #include <LibDraw/Orientation.h>
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| 
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| class FloatRect;
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| 
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| class FloatPoint {
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| public:
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|     FloatPoint() {}
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|     FloatPoint(float x, float y)
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|         : m_x(x)
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|         , m_y(y)
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|     {
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|     }
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|     float x() const { return m_x; }
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|     float y() const { return m_y; }
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| 
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|     void set_x(float x) { m_x = x; }
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|     void set_y(float y) { m_y = y; }
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| 
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|     void move_by(float dx, float dy)
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|     {
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|         m_x += dx;
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|         m_y += dy;
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|     }
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| 
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|     void move_by(const FloatPoint& delta)
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|     {
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|         move_by(delta.x(), delta.y());
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|     }
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| 
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|     FloatPoint translated(const FloatPoint& delta) const
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|     {
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|         FloatPoint point = *this;
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|         point.move_by(delta);
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|         return point;
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|     }
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| 
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|     FloatPoint translated(float dx, float dy) const
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|     {
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|         FloatPoint point = *this;
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|         point.move_by(dx, dy);
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|         return point;
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|     }
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| 
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|     void constrain(const FloatRect&);
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| 
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|     bool operator==(const FloatPoint& other) const
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|     {
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|         return m_x == other.m_x
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|             && m_y == other.m_y;
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|     }
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| 
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|     bool operator!=(const FloatPoint& other) const
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|     {
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|         return !(*this == other);
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|     }
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| 
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|     FloatPoint operator-() const { return { -m_x, -m_y }; }
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| 
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|     FloatPoint operator-(const FloatPoint& other) const { return { m_x - other.m_x, m_y - other.m_y }; }
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|     FloatPoint& operator-=(const FloatPoint& other)
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|     {
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|         m_x -= other.m_x;
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|         m_y -= other.m_y;
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|         return *this;
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|     }
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| 
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|     FloatPoint& operator+=(const FloatPoint& other)
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|     {
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|         m_x += other.m_x;
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|         m_y += other.m_y;
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|         return *this;
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|     }
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|     FloatPoint operator+(const FloatPoint& other) const { return { m_x + other.m_x, m_y + other.m_y }; }
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| 
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|     String to_string() const { return String::format("[%g,%g]", x(), y()); }
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| 
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|     bool is_null() const { return !m_x && !m_y; }
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| 
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|     float primary_offset_for_orientation(Orientation orientation) const
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|     {
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|         return orientation == Orientation::Vertical ? y() : x();
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|     }
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| 
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|     void set_primary_offset_for_orientation(Orientation orientation, float value)
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|     {
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|         if (orientation == Orientation::Vertical)
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|             set_y(value);
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|         else
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|             set_x(value);
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|     }
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| 
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|     float secondary_offset_for_orientation(Orientation orientation) const
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|     {
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|         return orientation == Orientation::Vertical ? x() : y();
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|     }
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| 
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|     void set_secondary_offset_for_orientation(Orientation orientation, float value)
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|     {
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|         if (orientation == Orientation::Vertical)
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|             set_x(value);
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|         else
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|             set_y(value);
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|     }
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| 
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| private:
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|     float m_x { 0 };
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|     float m_y { 0 };
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| };
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| 
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| inline const LogStream& operator<<(const LogStream& stream, const FloatPoint& value)
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| {
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|     return stream << value.to_string();
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| }
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