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			257 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			257 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <LibDraw/Painter.h>
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| #include <LibDraw/StylePainter.h>
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| 
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| void StylePainter::paint_tab_button(Painter& painter, const Rect& rect, bool active, bool hovered, bool enabled)
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| {
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|     Color base_color = Color::WarmGray;
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|     Color highlight_color2 = Color::from_rgb(0xe8e7e4);
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|     Color shadow_color1 = Color::from_rgb(0x808080);
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|     Color shadow_color2 = Color::from_rgb(0x404040);
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| 
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|     if (hovered && enabled && !active)
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|         base_color = StylePainter::hover_highlight_color();
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| 
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|     PainterStateSaver saver(painter);
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|     painter.translate(rect.location());
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| 
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|     // Base
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|     painter.fill_rect({ 1, 1, rect.width() - 2, rect.height() - 1 }, base_color);
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| 
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|     // Top line
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|     painter.draw_line({ 2, 0 }, { rect.width() - 3, 0 }, highlight_color2);
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| 
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|     // Left side
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|     painter.draw_line({ 0, 2 }, { 0, rect.height() - 1 }, highlight_color2);
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|     painter.set_pixel({ 1, 1 }, highlight_color2);
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| 
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|     // Right side
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|     painter.draw_line({
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|                           rect.width() - 1,
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|                           2,
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|                       },
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|         { rect.width() - 1, rect.height() - 1 }, shadow_color2);
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|     painter.draw_line({
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|                           rect.width() - 2,
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|                           2,
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|                       },
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|         { rect.width() - 2, rect.height() - 1 }, shadow_color1);
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|     painter.set_pixel({
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|                           rect.width() - 2,
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|                           1,
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|                       },
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|         shadow_color2);
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| }
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| 
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| static void paint_button_new(Painter& painter, const Rect& rect, bool pressed, bool checked, bool hovered, bool enabled)
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| {
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|     Color button_color = Color::WarmGray;
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|     Color highlight_color2 = Color::from_rgb(0xe8e7e4);
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|     Color shadow_color1 = Color::from_rgb(0x808080);
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|     Color shadow_color2 = Color::from_rgb(0x404040);
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| 
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|     if (checked && enabled) {
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|         if (hovered)
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|             button_color = Color::from_rgb(0xe3dfdb);
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|         else
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|             button_color = Color::from_rgb(0xd6d2ce);
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|     } else if (hovered && enabled)
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|         button_color = StylePainter::hover_highlight_color();
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| 
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|     PainterStateSaver saver(painter);
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|     painter.translate(rect.location());
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| 
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|     if (pressed || checked) {
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|         // Base
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|         painter.fill_rect({ 1, 1, rect.width() - 2, rect.height() - 2 }, button_color);
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| 
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|         painter.draw_rect({ {}, rect.size() }, shadow_color2);
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| 
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|         // Sunken shadow
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|         painter.draw_line({ 1, 1 }, { rect.width() - 2, 1 }, shadow_color1);
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|         painter.draw_line({ 1, 2 }, { 1, rect.height() - 2 }, shadow_color1);
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|     } else {
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|         // Base
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|         painter.fill_rect({ 1, 1, rect.width() - 3, rect.height() - 3 }, button_color);
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| 
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|         // Outer highlight
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|         painter.draw_line({ 0, 0 }, { rect.width() - 2, 0 }, highlight_color2);
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|         painter.draw_line({ 0, 1 }, { 0, rect.height() - 2 }, highlight_color2);
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| 
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|         // Outer shadow
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|         painter.draw_line({ 0, rect.height() - 1 }, { rect.width() - 1, rect.height() - 1 }, shadow_color2);
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|         painter.draw_line({ rect.width() - 1, 0 }, { rect.width() - 1, rect.height() - 2 }, shadow_color2);
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| 
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|         // Inner shadow
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|         painter.draw_line({ 1, rect.height() - 2 }, { rect.width() - 2, rect.height() - 2 }, shadow_color1);
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|         painter.draw_line({ rect.width() - 2, 1 }, { rect.width() - 2, rect.height() - 3 }, shadow_color1);
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|     }
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| }
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| 
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| void StylePainter::paint_button(Painter& painter, const Rect& rect, ButtonStyle button_style, bool pressed, bool hovered, bool checked, bool enabled)
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| {
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|     if (button_style == ButtonStyle::Normal)
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|         return paint_button_new(painter, rect, pressed, checked, hovered, enabled);
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| 
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|     Color button_color = checked ? Color::from_rgb(0xd6d2ce) : Color::WarmGray;
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|     Color highlight_color = Color::White;
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|     Color shadow_color = Color(96, 96, 96);
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| 
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|     if (button_style == ButtonStyle::CoolBar && !enabled)
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|         return;
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| 
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|     PainterStateSaver saver(painter);
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|     painter.translate(rect.location());
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| 
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|     if (pressed || checked) {
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|         // Base
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|         painter.fill_rect({ 1, 1, rect.width() - 2, rect.height() - 2 }, button_color);
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| 
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|         // Sunken shadow
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|         painter.draw_line({ 1, 1 }, { rect.width() - 2, 1 }, shadow_color);
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|         painter.draw_line({ 1, 2 }, { 1, rect.height() - 2 }, shadow_color);
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| 
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|         // Bottom highlight
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|         painter.draw_line({ rect.width() - 2, 1 }, { rect.width() - 2, rect.height() - 3 }, highlight_color);
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|         painter.draw_line({ 1, rect.height() - 2 }, { rect.width() - 2, rect.height() - 2 }, highlight_color);
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|     } else if (button_style == ButtonStyle::CoolBar && hovered) {
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|         // Base
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|         painter.fill_rect({ 1, 1, rect.width() - 2, rect.height() - 2 }, button_color);
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| 
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|         // White highlight
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|         painter.draw_line({ 1, 1 }, { rect.width() - 2, 1 }, highlight_color);
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|         painter.draw_line({ 1, 2 }, { 1, rect.height() - 2 }, highlight_color);
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| 
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|         // Gray shadow
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|         painter.draw_line({ rect.width() - 2, 1 }, { rect.width() - 2, rect.height() - 3 }, shadow_color);
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|         painter.draw_line({ 1, rect.height() - 2 }, { rect.width() - 2, rect.height() - 2 }, shadow_color);
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|     }
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| }
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| 
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| void StylePainter::paint_surface(Painter& painter, const Rect& rect, bool paint_vertical_lines, bool paint_top_line)
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| {
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|     painter.fill_rect({ rect.x(), rect.y() + 1, rect.width(), rect.height() - 2 }, Color::WarmGray);
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|     painter.draw_line(rect.top_left(), rect.top_right(), paint_top_line ? Color::White : Color::WarmGray);
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|     painter.draw_line(rect.bottom_left(), rect.bottom_right(), Color::MidGray);
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|     if (paint_vertical_lines) {
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|         painter.draw_line(rect.top_left().translated(0, 1), rect.bottom_left().translated(0, -1), Color::White);
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|         painter.draw_line(rect.top_right(), rect.bottom_right().translated(0, -1), Color::MidGray);
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|     }
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| }
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| 
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| void StylePainter::paint_frame(Painter& painter, const Rect& rect, FrameShape shape, FrameShadow shadow, int thickness, bool skip_vertical_lines)
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| {
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|     Color top_left_color;
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|     Color bottom_right_color;
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|     Color dark_shade = Color::from_rgb(0x808080);
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|     Color light_shade = Color::from_rgb(0xffffff);
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| 
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|     if (shape == FrameShape::Container && thickness >= 2) {
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|         if (shadow == FrameShadow::Raised) {
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|             dark_shade = Color::from_rgb(0x404040);
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|         }
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|     }
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| 
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|     if (shadow == FrameShadow::Raised) {
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|         top_left_color = light_shade;
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|         bottom_right_color = dark_shade;
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|     } else if (shadow == FrameShadow::Sunken) {
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|         top_left_color = dark_shade;
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|         bottom_right_color = light_shade;
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|     } else if (shadow == FrameShadow::Plain) {
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|         top_left_color = dark_shade;
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|         bottom_right_color = dark_shade;
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|     }
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| 
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|     if (thickness >= 1) {
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|         painter.draw_line(rect.top_left(), rect.top_right(), top_left_color);
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|         painter.draw_line(rect.bottom_left(), rect.bottom_right(), bottom_right_color);
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| 
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|         if (shape != FrameShape::Panel || !skip_vertical_lines) {
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|             painter.draw_line(rect.top_left().translated(0, 1), rect.bottom_left().translated(0, -1), top_left_color);
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|             painter.draw_line(rect.top_right(), rect.bottom_right().translated(0, -1), bottom_right_color);
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|         }
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|     }
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| 
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|     if (shape == FrameShape::Container && thickness >= 2) {
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|         Color top_left_color;
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|         Color bottom_right_color;
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|         Color dark_shade = Color::from_rgb(0x404040);
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|         Color light_shade = Color::WarmGray;
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|         if (shadow == FrameShadow::Raised) {
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|             dark_shade = Color::from_rgb(0x808080);
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|             top_left_color = light_shade;
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|             bottom_right_color = dark_shade;
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|         } else if (shadow == FrameShadow::Sunken) {
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|             top_left_color = dark_shade;
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|             bottom_right_color = light_shade;
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|         } else if (shadow == FrameShadow::Plain) {
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|             top_left_color = dark_shade;
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|             bottom_right_color = dark_shade;
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|         }
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|         Rect inner_container_frame_rect = rect.shrunken(2, 2);
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|         painter.draw_line(inner_container_frame_rect.top_left(), inner_container_frame_rect.top_right(), top_left_color);
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|         painter.draw_line(inner_container_frame_rect.bottom_left(), inner_container_frame_rect.bottom_right(), bottom_right_color);
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|         painter.draw_line(inner_container_frame_rect.top_left().translated(0, 1), inner_container_frame_rect.bottom_left().translated(0, -1), top_left_color);
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|         painter.draw_line(inner_container_frame_rect.top_right(), inner_container_frame_rect.bottom_right().translated(0, -1), bottom_right_color);
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|     }
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| 
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|     if (shape == FrameShape::Box && thickness >= 2) {
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|         swap(top_left_color, bottom_right_color);
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|         Rect inner_rect = rect.shrunken(2, 2);
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|         painter.draw_line(inner_rect.top_left(), inner_rect.top_right(), top_left_color);
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|         painter.draw_line(inner_rect.bottom_left(), inner_rect.bottom_right(), bottom_right_color);
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|         painter.draw_line(inner_rect.top_left().translated(0, 1), inner_rect.bottom_left().translated(0, -1), top_left_color);
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|         painter.draw_line(inner_rect.top_right(), inner_rect.bottom_right().translated(0, -1), bottom_right_color);
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|     }
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| }
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| 
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| void StylePainter::paint_window_frame(Painter& painter, const Rect& rect)
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| {
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|     Color base_color = Color::WarmGray;
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|     Color dark_shade = Color::from_rgb(0x404040);
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|     Color mid_shade = Color::from_rgb(0x808080);
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|     Color light_shade = Color::from_rgb(0xffffff);
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| 
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|     painter.draw_line(rect.top_left(), rect.top_right(), base_color);
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|     painter.draw_line(rect.top_left().translated(0, 1), rect.bottom_left(), base_color);
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|     painter.draw_line(rect.top_left().translated(1, 1), rect.top_right().translated(-1, 1), light_shade);
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|     painter.draw_line(rect.top_left().translated(1, 1), rect.bottom_left().translated(1, -1), light_shade);
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|     painter.draw_line(rect.top_left().translated(2, 2), rect.top_right().translated(-2, 2), base_color);
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|     painter.draw_line(rect.top_left().translated(2, 2), rect.bottom_left().translated(2, -2), base_color);
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| 
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|     painter.draw_line(rect.top_right(), rect.bottom_right(), dark_shade);
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|     painter.draw_line(rect.top_right().translated(-1, 1), rect.bottom_right().translated(-1, -1), mid_shade);
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|     painter.draw_line(rect.top_right().translated(-2, 2), rect.bottom_right().translated(-2, -2), base_color);
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|     painter.draw_line(rect.bottom_left(), rect.bottom_right(), dark_shade);
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|     painter.draw_line(rect.bottom_left().translated(1, -1), rect.bottom_right().translated(-1, -1), mid_shade);
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|     painter.draw_line(rect.bottom_left().translated(2, -2), rect.bottom_right().translated(-2, -2), base_color);
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| }
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| 
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| void StylePainter::paint_progress_bar(Painter& painter, const Rect& rect, int min, int max, int value, const StringView& text)
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| {
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|     // First we fill the entire widget with the gradient. This incurs a bit of
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|     // overdraw but ensures a consistent look throughout the progression.
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|     Color start_color(110, 34, 9);
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|     Color end_color(244, 202, 158);
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|     painter.fill_rect_with_gradient(rect, start_color, end_color);
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| 
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|     if (!text.is_null()) {
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|         painter.draw_text(rect.translated(1, 1), text, TextAlignment::Center, Color::Black);
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|         painter.draw_text(rect, text, TextAlignment::Center, Color::White);
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|     }
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| 
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|     float range_size = max - min;
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|     float progress = (value - min) / range_size;
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| 
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|     // Then we carve out a hole in the remaining part of the widget.
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|     // We draw the text a third time, clipped and inverse, for sharp contrast.
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|     float progress_width = progress * rect.width();
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|     Rect hole_rect { (int)progress_width, 0, (int)(rect.width() - progress_width), rect.height() };
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|     hole_rect.move_by(rect.location());
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|     PainterStateSaver saver(painter);
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|     painter.fill_rect(hole_rect, Color::White);
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| 
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|     painter.add_clip_rect(hole_rect);
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|     if (!text.is_null())
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|         painter.draw_text(rect.translated(0, 0), text, TextAlignment::Center, Color::Black);
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| }
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