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serenity/Userland/Libraries/LibGfx/PBMLoader.h
Lenny Maiorani 786b02730c LibGfx: Commonize P[BGP]M file loading contexts
Much of the code in PBM, PGM, and PPM image loaders is common. The
contexts are nearly identical. Instead of writing multiple contexts,
write 1 with a template argument to pass in the details of the given
format.
2022-03-13 22:35:20 +01:00

45 lines
1.1 KiB
C++

/*
* Copyright (c) 2020, Hüseyin ASLITÜRK <asliturk@hotmail.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/StringView.h>
#include <LibGfx/ImageDecoder.h>
#include <LibGfx/PortableImageMapLoader.h>
namespace Gfx {
struct PBM {
static constexpr auto ascii_magic_number = '1';
static constexpr auto binary_magic_number = '4';
static constexpr StringView image_type = "PBM";
};
using PBMLoadingContext = PortableImageMapLoadingContext<PBM>;
class PBMImageDecoderPlugin final : public ImageDecoderPlugin {
public:
PBMImageDecoderPlugin(const u8*, size_t);
virtual ~PBMImageDecoderPlugin() override;
virtual IntSize size() override;
virtual void set_volatile() override;
[[nodiscard]] virtual bool set_nonvolatile(bool& was_purged) override;
virtual bool sniff() override;
virtual bool is_animated() override;
virtual size_t loop_count() override;
virtual size_t frame_count() override;
virtual ErrorOr<ImageFrameDescriptor> frame(size_t index) override;
private:
OwnPtr<PBMLoadingContext> m_context;
};
}