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Much of the code in PBM, PGM, and PPM image loaders is common. The contexts are nearly identical. Instead of writing multiple contexts, write 1 with a template argument to pass in the details of the given format.
155 lines
3.7 KiB
C++
155 lines
3.7 KiB
C++
/*
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* Copyright (c) 2020, Hüseyin ASLITÜRK <asliturk@hotmail.com>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "PGMLoader.h"
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#include "PortableImageLoaderCommon.h"
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#include "Streamer.h"
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#include <AK/Endian.h>
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#include <string.h>
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namespace Gfx {
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static void set_adjusted_pixels(PGMLoadingContext& context, const Vector<Gfx::Color>& color_data)
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{
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size_t index = 0;
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for (size_t y = 0; y < context.height; ++y) {
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for (size_t x = 0; x < context.width; ++x) {
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Color color = color_data.at(index);
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if (context.format_details.max_val < 255) {
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color = adjust_color(context.format_details.max_val, color);
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}
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context.bitmap->set_pixel(x, y, color);
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++index;
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}
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}
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}
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static bool read_image_data(PGMLoadingContext& context, Streamer& streamer)
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{
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Vector<Gfx::Color> color_data;
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if (context.type == PGMLoadingContext::Type::ASCII) {
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u16 value;
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while (true) {
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if (!read_number(streamer, &value))
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break;
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if (!read_whitespace(context, streamer))
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break;
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color_data.append({ (u8)value, (u8)value, (u8)value });
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}
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} else if (context.type == PGMLoadingContext::Type::RAWBITS) {
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u8 pixel;
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while (streamer.read(pixel)) {
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color_data.append({ pixel, pixel, pixel });
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}
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}
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size_t context_size = (u32)context.width * (u32)context.height;
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if (context_size != color_data.size()) {
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dbgln("Not enough color data in image.");
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return false;
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}
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if (!create_bitmap(context))
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return false;
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set_adjusted_pixels(context, color_data);
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context.state = PGMLoadingContext::State::Bitmap;
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return true;
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}
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PGMImageDecoderPlugin::PGMImageDecoderPlugin(const u8* data, size_t size)
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{
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m_context = make<PGMLoadingContext>();
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m_context->data = data;
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m_context->data_size = size;
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}
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PGMImageDecoderPlugin::~PGMImageDecoderPlugin()
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{
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}
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IntSize PGMImageDecoderPlugin::size()
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{
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if (m_context->state == PGMLoadingContext::State::Error)
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return {};
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if (m_context->state < PGMLoadingContext::State::Decoded) {
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bool success = decode(*m_context);
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if (!success)
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return {};
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}
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return { m_context->width, m_context->height };
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}
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void PGMImageDecoderPlugin::set_volatile()
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{
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if (m_context->bitmap)
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m_context->bitmap->set_volatile();
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}
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bool PGMImageDecoderPlugin::set_nonvolatile(bool& was_purged)
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{
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if (!m_context->bitmap)
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return false;
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return m_context->bitmap->set_nonvolatile(was_purged);
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}
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bool PGMImageDecoderPlugin::sniff()
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{
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if (m_context->data_size < 2)
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return false;
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if (m_context->data[0] == 'P' && m_context->data[1] == '2')
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return true;
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if (m_context->data[0] == 'P' && m_context->data[1] == '5')
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return true;
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return false;
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}
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bool PGMImageDecoderPlugin::is_animated()
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{
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return false;
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}
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size_t PGMImageDecoderPlugin::loop_count()
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{
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return 0;
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}
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size_t PGMImageDecoderPlugin::frame_count()
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{
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return 1;
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}
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ErrorOr<ImageFrameDescriptor> PGMImageDecoderPlugin::frame(size_t index)
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{
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if (index > 0)
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return Error::from_string_literal("PGMImageDecoderPlugin: Invalid frame index"sv);
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if (m_context->state == PGMLoadingContext::State::Error)
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return Error::from_string_literal("PGMImageDecoderPlugin: Decoding failed"sv);
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if (m_context->state < PGMLoadingContext::State::Decoded) {
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bool success = decode(*m_context);
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if (!success)
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return Error::from_string_literal("PGMImageDecoderPlugin: Decoding failed"sv);
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}
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VERIFY(m_context->bitmap);
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return ImageFrameDescriptor { m_context->bitmap, 0 };
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}
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}
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