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serenity/SharedGraphics/Painter.cpp
Andreas Kling 788fb7699b Painter: Simplify the draw_scaled_bitmap() fast path for integer scale.
Iterate over the source image instead of the destination image, and blow it
up pixel by pixel. This code will only run for upscaling so we don't need
to worry about anything else.
2019-05-11 16:55:30 +02:00

653 lines
26 KiB
C++

#include "Painter.h"
#include "Font.h"
#include "GraphicsBitmap.h"
#include <SharedGraphics/CharacterBitmap.h>
#include <AK/Assertions.h>
#include <AK/StdLibExtras.h>
#include <AK/StringBuilder.h>
#include <unistd.h>
#include <stdio.h>
#include <math.h>
template<GraphicsBitmap::Format format = GraphicsBitmap::Format::Invalid>
static ALWAYS_INLINE Color get_pixel(const GraphicsBitmap& bitmap, int x, int y)
{
if constexpr (format == GraphicsBitmap::Format::Indexed8)
return bitmap.palette_color(bitmap.bits(y)[x]);
if constexpr (format == GraphicsBitmap::Format::RGB32)
return Color::from_rgb(bitmap.scanline(y)[x]);
if constexpr (format == GraphicsBitmap::Format::RGBA32)
return Color::from_rgba(bitmap.scanline(y)[x]);
return bitmap.get_pixel(x, y);
}
Painter::Painter(GraphicsBitmap& bitmap)
: m_target(bitmap)
{
m_state_stack.append(State());
state().font = &Font::default_font();
state().clip_rect = { { 0, 0 }, bitmap.size() };
m_clip_origin = state().clip_rect;
}
Painter::~Painter()
{
}
void Painter::fill_rect_with_draw_op(const Rect& a_rect, Color color)
{
auto rect = a_rect.translated(translation()).intersected(clip_rect());
if (rect.is_empty())
return;
RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
for (int i = rect.height() - 1; i >= 0; --i) {
for (int j = 0; j < rect.width(); ++j)
set_pixel_with_draw_op(dst[j], color);
dst += dst_skip;
}
}
void Painter::fill_rect(const Rect& a_rect, Color color)
{
if (draw_op() != DrawOp::Copy) {
fill_rect_with_draw_op(a_rect, color);
return;
}
auto rect = a_rect.translated(translation()).intersected(clip_rect());
if (rect.is_empty())
return;
ASSERT(m_target->rect().contains(rect));
RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
for (int i = rect.height() - 1; i >= 0; --i) {
fast_dword_fill(dst, color.value(), rect.width());
dst += dst_skip;
}
}
void Painter::fill_rect_with_gradient(const Rect& a_rect, Color gradient_start, Color gradient_end)
{
#ifdef NO_FPU
return fill_rect(a_rect, gradient_start);
#endif
auto rect = a_rect.translated(translation());
auto clipped_rect = Rect::intersection(rect, clip_rect());
if (clipped_rect.is_empty())
return;
int x_offset = clipped_rect.x() - rect.x();
RGBA32* dst = m_target->scanline(clipped_rect.top()) + clipped_rect.left();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
float increment = (1.0/((rect.width())/255.0));
int r2 = gradient_start.red();
int g2 = gradient_start.green();
int b2 = gradient_start.blue();
int r1 = gradient_end.red();
int g1 = gradient_end.green();
int b1 = gradient_end.blue();
for (int i = clipped_rect.height() - 1; i >= 0; --i) {
float c = x_offset * increment;
for (int j = 0; j < clipped_rect.width(); ++j) {
dst[j] = Color(
r1 / 255.0 * c + r2 / 255.0 * (255 - c),
g1 / 255.0 * c + g2 / 255.0 * (255 - c),
b1 / 255.0 * c + b2 / 255.0 * (255 - c)
).value();
c += increment;
}
dst += dst_skip;
}
}
void Painter::draw_rect(const Rect& a_rect, Color color, bool rough)
{
Rect rect = a_rect.translated(translation());
auto clipped_rect = rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
int min_y = clipped_rect.top();
int max_y = clipped_rect.bottom();
if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) {
int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
fast_dword_fill(m_target->scanline(rect.top()) + start_x, color.value(), width);
++min_y;
}
if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) {
int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
fast_dword_fill(m_target->scanline(rect.bottom()) + start_x, color.value(), width);
--max_y;
}
bool draw_left_side = rect.left() >= clipped_rect.left();
bool draw_right_side = rect.right() == clipped_rect.right();
if (draw_left_side && draw_right_side) {
// Specialized loop when drawing both sides.
for (int y = min_y; y <= max_y; ++y) {
auto* bits = m_target->scanline(y);
bits[rect.left()] = color.value();
bits[rect.right()] = color.value();
}
} else {
for (int y = min_y; y <= max_y; ++y) {
auto* bits = m_target->scanline(y);
if (draw_left_side)
bits[rect.left()] = color.value();
if (draw_right_side)
bits[rect.right()] = color.value();
}
}
}
void Painter::draw_bitmap(const Point& p, const CharacterBitmap& bitmap, Color color)
{
auto rect = Rect(p, bitmap.size()).translated(translation());
auto clipped_rect = rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - rect.top();
const int last_row = clipped_rect.bottom() - rect.top();
const int first_column = clipped_rect.left() - rect.left();
const int last_column = clipped_rect.right() - rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
const char* bitmap_row = &bitmap.bits()[first_row * bitmap.width() + first_column];
const size_t bitmap_skip = bitmap.width();
for (int row = first_row; row <= last_row; ++row) {
for (int j = 0; j <= (last_column - first_column); ++j) {
char fc = bitmap_row[j];
if (fc == '#')
dst[j] = color.value();
}
bitmap_row += bitmap_skip;
dst += dst_skip;
}
}
void Painter::draw_bitmap(const Point& p, const GlyphBitmap& bitmap, Color color)
{
auto dst_rect = Rect(p, bitmap.size()).translated(translation());
auto clipped_rect = dst_rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - dst_rect.top();
const int last_row = clipped_rect.bottom() - dst_rect.top();
const int first_column = clipped_rect.left() - dst_rect.left();
const int last_column = clipped_rect.right() - dst_rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
for (int row = first_row; row <= last_row; ++row) {
for (int j = 0; j <= (last_column - first_column); ++j) {
if (bitmap.bit_at(j + first_column, row))
dst[j] = color.value();
}
dst += dst_skip;
}
}
void Painter::blit_with_opacity(const Point& position, const GraphicsBitmap& source, const Rect& src_rect, float opacity)
{
ASSERT(!m_target->has_alpha_channel());
if (!opacity)
return;
if (opacity >= 1.0f)
return blit(position, source, src_rect);
byte alpha = 255 * opacity;
Rect safe_src_rect = Rect::intersection(src_rect, source.rect());
Rect dst_rect(position, safe_src_rect.size());
dst_rect.move_by(state().translation);
auto clipped_rect = Rect::intersection(dst_rect, clip_rect());
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - dst_rect.top();
const int last_row = clipped_rect.bottom() - dst_rect.top();
const int first_column = clipped_rect.left() - dst_rect.left();
const int last_column = clipped_rect.right() - dst_rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
const unsigned src_skip = source.pitch() / sizeof(RGBA32);
for (int row = first_row; row <= last_row; ++row) {
for (int x = 0; x <= (last_column - first_column); ++x) {
Color src_color_with_alpha = Color::from_rgb(src[x]);
src_color_with_alpha.set_alpha(alpha);
Color dst_color = Color::from_rgb(dst[x]);
dst[x] = dst_color.blend(src_color_with_alpha).value();
}
dst += dst_skip;
src += src_skip;
}
}
void Painter::blit_dimmed(const Point& position, const GraphicsBitmap& source, const Rect& src_rect)
{
Rect safe_src_rect = src_rect.intersected(source.rect());
auto dst_rect = Rect(position, safe_src_rect.size()).translated(translation());
auto clipped_rect = dst_rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - dst_rect.top();
const int last_row = clipped_rect.bottom() - dst_rect.top();
const int first_column = clipped_rect.left() - dst_rect.left();
const int last_column = clipped_rect.right() - dst_rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
const size_t src_skip = source.pitch() / sizeof(RGBA32);
for (int row = first_row; row <= last_row; ++row) {
for (int x = 0; x <= (last_column - first_column); ++x) {
byte alpha = Color::from_rgba(src[x]).alpha();
if (alpha == 0xff)
dst[x] = Color::from_rgba(src[x]).to_grayscale().lightened().value();
else if (!alpha)
continue;
else
dst[x] = Color::from_rgba(dst[x]).blend(Color::from_rgba(src[x]).to_grayscale().lightened()).value();
}
dst += dst_skip;
src += src_skip;
}
}
void Painter::blit_with_alpha(const Point& position, const GraphicsBitmap& source, const Rect& src_rect)
{
ASSERT(source.has_alpha_channel());
Rect safe_src_rect = src_rect.intersected(source.rect());
auto dst_rect = Rect(position, safe_src_rect.size()).translated(translation());
auto clipped_rect = dst_rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - dst_rect.top();
const int last_row = clipped_rect.bottom() - dst_rect.top();
const int first_column = clipped_rect.left() - dst_rect.left();
const int last_column = clipped_rect.right() - dst_rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
const size_t src_skip = source.pitch() / sizeof(RGBA32);
for (int row = first_row; row <= last_row; ++row) {
for (int x = 0; x <= (last_column - first_column); ++x) {
byte alpha = Color::from_rgba(src[x]).alpha();
if (alpha == 0xff)
dst[x] = src[x];
else if (!alpha)
continue;
else
dst[x] = Color::from_rgba(dst[x]).blend(Color::from_rgba(src[x])).value();
}
dst += dst_skip;
src += src_skip;
}
}
void Painter::blit(const Point& position, const GraphicsBitmap& source, const Rect& src_rect, float opacity)
{
if (opacity < 1.0f)
return blit_with_opacity(position, source, src_rect, opacity);
if (source.has_alpha_channel())
return blit_with_alpha(position, source, src_rect);
auto safe_src_rect = src_rect.intersected(source.rect());
ASSERT(source.rect().contains(safe_src_rect));
auto dst_rect = Rect(position, safe_src_rect.size()).translated(translation());
auto clipped_rect = dst_rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - dst_rect.top();
const int last_row = clipped_rect.bottom() - dst_rect.top();
const int first_column = clipped_rect.left() - dst_rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
if (source.format() == GraphicsBitmap::Format::RGB32 || source.format() == GraphicsBitmap::Format::RGBA32) {
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
const size_t src_skip = source.pitch() / sizeof(RGBA32);
for (int row = first_row; row <= last_row; ++row) {
fast_dword_copy(dst, src, clipped_rect.width());
dst += dst_skip;
src += src_skip;
}
return;
}
if (source.format() == GraphicsBitmap::Format::Indexed8) {
const byte* src = source.bits(src_rect.top() + first_row) + src_rect.left() + first_column;
const size_t src_skip = source.pitch();
for (int row = first_row; row <= last_row; ++row) {
for (int i = 0; i < clipped_rect.width(); ++i)
dst[i] = source.palette_color(src[i]).value();
dst += dst_skip;
src += src_skip;
}
return;
}
ASSERT_NOT_REACHED();
}
template<bool has_alpha_channel, typename GetPixel>
ALWAYS_INLINE static void do_draw_integer_scaled_bitmap(GraphicsBitmap& target, const Rect& dst_rect, const GraphicsBitmap& source, int hfactor, int vfactor, GetPixel get_pixel)
{
for (int y = source.rect().top(); y <= source.rect().bottom(); ++y) {
int dst_y = dst_rect.y() + y * vfactor;
for (int x = source.rect().left(); x <= source.rect().right(); ++x) {
auto src_pixel = get_pixel(source, x, y);
for (int yo = 0; yo < vfactor; ++yo) {
auto* scanline = (Color*)target.scanline(dst_y + yo);
int dst_x = dst_rect.x() + x * hfactor;
for (int xo = 0; xo < hfactor; ++xo) {
if constexpr (has_alpha_channel)
scanline[dst_x + xo] = scanline[dst_x + xo].blend(src_pixel);
else
scanline[dst_x + xo] = src_pixel;
}
}
}
}
}
template<bool has_alpha_channel, typename GetPixel>
ALWAYS_INLINE static void do_draw_scaled_bitmap(GraphicsBitmap& target, const Rect& dst_rect, const Rect& clipped_rect, const GraphicsBitmap& source, const Rect& src_rect, int hscale, int vscale, GetPixel get_pixel)
{
if (dst_rect == clipped_rect && !(dst_rect.width() % src_rect.width()) && !(dst_rect.height() % src_rect.height())) {
int hfactor = dst_rect.width() / src_rect.width();
int vfactor = dst_rect.height() / src_rect.height();
if (hfactor == 2 && vfactor == 2)
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 2, 2, get_pixel);
if (hfactor == 3 && vfactor == 3)
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 3, 3, get_pixel);
if (hfactor == 4 && vfactor == 4)
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 4, 4, get_pixel);
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, hfactor, vfactor, get_pixel);
}
for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) {
auto* scanline = (Color*)target.scanline(y);
for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) {
auto scaled_x = ((x - dst_rect.x()) * hscale) >> 16;
auto scaled_y = ((y - dst_rect.y()) * vscale) >> 16;
auto src_pixel = get_pixel(source, scaled_x, scaled_y);
if constexpr (has_alpha_channel) {
scanline[x] = scanline[x].blend(src_pixel);
} else
scanline[x] = src_pixel;
}
}
}
void Painter::draw_scaled_bitmap(const Rect& a_dst_rect, const GraphicsBitmap& source, const Rect& src_rect)
{
auto dst_rect = a_dst_rect;
if (dst_rect.size() == src_rect.size())
return blit(dst_rect.location(), source, src_rect);
auto safe_src_rect = src_rect.intersected(source.rect());
ASSERT(source.rect().contains(safe_src_rect));
dst_rect.move_by(state().translation);
auto clipped_rect = dst_rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
int hscale = (src_rect.width() << 16) / dst_rect.width();
int vscale = (src_rect.height() << 16) / dst_rect.height();
if (source.has_alpha_channel()) {
switch (source.format()) {
case GraphicsBitmap::Format::RGB32: do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<GraphicsBitmap::Format::RGB32>); break;
case GraphicsBitmap::Format::RGBA32: do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<GraphicsBitmap::Format::RGB32>); break;
case GraphicsBitmap::Format::Indexed8: do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<GraphicsBitmap::Format::Indexed8>); break;
default: do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<GraphicsBitmap::Format::Invalid>); break;
}
} else {
switch (source.format()) {
case GraphicsBitmap::Format::RGB32: do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<GraphicsBitmap::Format::RGB32>); break;
case GraphicsBitmap::Format::RGBA32: do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<GraphicsBitmap::Format::RGB32>); break;
case GraphicsBitmap::Format::Indexed8: do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<GraphicsBitmap::Format::Indexed8>); break;
default: do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<GraphicsBitmap::Format::Invalid>); break;
}
}
}
[[gnu::flatten]] void Painter::draw_glyph(const Point& point, char ch, Color color)
{
draw_glyph(point, ch, font(), color);
}
[[gnu::flatten]] void Painter::draw_glyph(const Point& point, char ch, const Font& font, Color color)
{
draw_bitmap(point, font.glyph_bitmap(ch), color);
}
void Painter::draw_text(const Rect& rect, const char* text, int length, const Font& font, TextAlignment alignment, Color color, TextElision elision)
{
String elided_text;
if (elision == TextElision::Right) {
int text_width = font.width(text, length);
if (font.width(text, length) > rect.width()) {
int glyph_spacing = font.glyph_spacing();
int new_length = 0;
int new_width = font.width("...");
if (new_width < text_width) {
for (int i = 0; i < length; ++i) {
int glyph_width = font.glyph_width(text[i]);
// NOTE: Glyph spacing should not be added after the last glyph on the line,
// but since we are here because the last glyph does not actually fit on the line,
// we don't have to worry about spacing.
int width_with_this_glyph_included = new_width + glyph_width + glyph_spacing;
if (width_with_this_glyph_included > rect.width())
break;
++new_length;
new_width += glyph_width + glyph_spacing;
}
StringBuilder builder;
builder.append(text, new_length);
builder.append("...");
elided_text = builder.to_string();
text = elided_text.characters();
length = elided_text.length();
}
}
}
Point point;
if (alignment == TextAlignment::TopLeft) {
point = rect.location();
} else if (alignment == TextAlignment::CenterLeft) {
point = { rect.x(), rect.center().y() - (font.glyph_height() / 2) };
} else if (alignment == TextAlignment::CenterRight) {
int text_width = font.width(text);
point = { rect.right() - text_width, rect.center().y() - (font.glyph_height() / 2) };
} else if (alignment == TextAlignment::Center) {
int text_width = font.width(text);
point = rect.center();
point.move_by(-(text_width / 2), -(font.glyph_height() / 2));
} else {
ASSERT_NOT_REACHED();
}
int space_width = font.glyph_width(' ') + font.glyph_spacing();
for (ssize_t i = 0; i < length; ++i) {
char ch = text[i];
if (ch == ' ') {
point.move_by(space_width, 0);
continue;
}
draw_glyph(point, ch, font, color);
point.move_by(font.glyph_width(ch) + font.glyph_spacing(), 0);
}
}
void Painter::draw_text(const Rect& rect, const String& text, TextAlignment alignment, Color color, TextElision elision)
{
draw_text(rect, text.characters(), text.length(), alignment, color, elision);
}
void Painter::draw_text(const Rect& rect, const String& text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
{
draw_text(rect, text.characters(), text.length(), font, alignment, color, elision);
}
void Painter::draw_text(const Rect& rect, const char* text, int length, TextAlignment alignment, Color color, TextElision elision)
{
draw_text(rect, text, length, font(), alignment, color, elision);
}
void Painter::set_pixel(const Point& p, Color color)
{
auto point = p;
point.move_by(state().translation);
if (!clip_rect().contains(point))
return;
m_target->scanline(point.y())[point.x()] = color.value();
}
[[gnu::always_inline]] inline void Painter::set_pixel_with_draw_op(dword& pixel, const Color& color)
{
if (draw_op() == DrawOp::Copy)
pixel = color.value();
else if (draw_op() == DrawOp::Xor)
pixel ^= color.value();
}
void Painter::draw_line(const Point& p1, const Point& p2, Color color)
{
auto clip_rect = this->clip_rect();
auto point1 = p1;
point1.move_by(state().translation);
auto point2 = p2;
point2.move_by(state().translation);
// Special case: vertical line.
if (point1.x() == point2.x()) {
const int x = point1.x();
if (x < clip_rect.left() || x > clip_rect.right())
return;
if (point1.y() > point2.y())
swap(point1, point2);
if (point1.y() > clip_rect.bottom())
return;
if (point2.y() < clip_rect.top())
return;
int min_y = max(point1.y(), clip_rect.top());
int max_y = min(point2.y(), clip_rect.bottom());
for (int y = min_y; y <= max_y; ++y)
set_pixel_with_draw_op(m_target->scanline(y)[x], color);
return;
}
// Special case: horizontal line.
if (point1.y() == point2.y()) {
const int y = point1.y();
if (y < clip_rect.top() || y > clip_rect.bottom())
return;
if (point1.x() > point2.x())
swap(point1, point2);
if (point1.x() > clip_rect.right())
return;
if (point2.x() < clip_rect.left())
return;
int min_x = max(point1.x(), clip_rect.left());
int max_x = min(point2.x(), clip_rect.right());
auto* pixels = m_target->scanline(point1.y());
if (draw_op() == DrawOp::Copy) {
fast_dword_fill(pixels + min_x, color.value(), max_x - min_x + 1);
} else {
for (int x = min_x; x <= max_x; ++x)
set_pixel_with_draw_op(pixels[x], color);
}
return;
}
const double adx = abs(point2.x() - point1.x());
const double ady = abs(point2.y() - point1.y());
if (adx > ady) {
if (point1.x() > point2.x())
swap(point1, point2);
} else {
if (point1.y() > point2.y())
swap(point1, point2);
}
// FIXME: Implement clipping below.
const double dx = point2.x() - point1.x();
const double dy = point2.y() - point1.y();
double error = 0;
if (dx > dy) {
const double y_step = dy == 0 ? 0 : (dy > 0 ? 1 : -1);
const double delta_error = fabs(dy / dx);
int y = point1.y();
for (int x = point1.x(); x <= point2.x(); ++x) {
if (clip_rect.contains(x, y))
m_target->scanline(y)[x] = color.value();
error += delta_error;
if (error >= 0.5) {
y = (double)y + y_step;
error -= 1.0;
}
}
} else {
const double x_step = dx == 0 ? 0 : (dx > 0 ? 1 : -1);
const double delta_error = fabs(dx / dy);
int x = point1.x();
for (int y = point1.y(); y <= point2.y(); ++y) {
if (clip_rect.contains(x, y))
m_target->scanline(y)[x] = color.value();
error += delta_error;
if (error >= 0.5) {
x = (double)x + x_step;
error -= 1.0;
}
}
}
}
void Painter::add_clip_rect(const Rect& rect)
{
state().clip_rect.intersect(rect.translated(m_clip_origin.location()));
state().clip_rect.intersect(m_target->rect());
}
void Painter::clear_clip_rect()
{
state().clip_rect = m_clip_origin;
}
PainterStateSaver::PainterStateSaver(Painter& painter)
: m_painter(painter)
{
m_painter.save();
}
PainterStateSaver::~PainterStateSaver()
{
m_painter.restore();
}