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serenity/Userland/Services/NotificationServer/ClientConnection.h

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1.1 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibIPC/ClientConnection.h>
#include <NotificationServer/NotificationClientEndpoint.h>
#include <NotificationServer/NotificationServerEndpoint.h>
namespace NotificationServer {
class ClientConnection final : public IPC::ClientConnection<NotificationClientEndpoint, NotificationServerEndpoint> {
C_OBJECT(ClientConnection)
public:
~ClientConnection() override;
virtual void die() override;
private:
explicit ClientConnection(NonnullRefPtr<Core::LocalSocket>, int client_id);
virtual void show_notification(String const&, String const&, Gfx::ShareableBitmap const&) override;
virtual void close_notification() override;
virtual Messages::NotificationServer::UpdateNotificationIconResponse update_notification_icon(Gfx::ShareableBitmap const&) override;
virtual Messages::NotificationServer::UpdateNotificationTextResponse update_notification_text(String const&, String const&) override;
virtual Messages::NotificationServer::IsShowingResponse is_showing() override;
};
}