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			151 lines
		
	
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
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|  * Copyright (c) 2021-2022, Sam Atkins <atkinssj@serenityos.org>
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|  * Copyright (c) 2023, MacDue <macdue@dueutil.tech>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibWeb/Bindings/Intrinsics.h>
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| #include <LibWeb/CSS/Parser/Parser.h>
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| #include <LibWeb/Layout/Node.h>
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| #include <LibWeb/SVG/AttributeParser.h>
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| #include <LibWeb/SVG/SVGGraphicsElement.h>
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| #include <LibWeb/SVG/SVGSVGElement.h>
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| 
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| namespace Web::SVG {
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| 
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| SVGGraphicsElement::SVGGraphicsElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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|     : SVGElement(document, move(qualified_name))
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| {
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| }
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| 
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| JS::ThrowCompletionOr<void> SVGGraphicsElement::initialize(JS::Realm& realm)
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| {
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|     MUST_OR_THROW_OOM(Base::initialize(realm));
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|     set_prototype(&Bindings::ensure_web_prototype<Bindings::SVGGraphicsElementPrototype>(realm, "SVGGraphicsElement"));
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| 
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|     return {};
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| }
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| 
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| void SVGGraphicsElement::parse_attribute(DeprecatedFlyString const& name, DeprecatedString const& value)
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| {
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|     SVGElement::parse_attribute(name, value);
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|     if (name == "fill-opacity"sv) {
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|         m_fill_opacity = AttributeParser::parse_length(value);
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|     } else if (name == "transform"sv) {
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|         auto transform_list = AttributeParser::parse_transform(value);
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|         if (transform_list.has_value())
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|             m_transform = transform_from_transform_list(*transform_list);
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|     }
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| }
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| 
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| Gfx::AffineTransform transform_from_transform_list(ReadonlySpan<Transform> transform_list)
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| {
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|     Gfx::AffineTransform affine_transform;
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|     auto to_radians = [](float degrees) {
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|         return degrees * (AK::Pi<float> / 180.0f);
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|     };
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|     for (auto& transform : transform_list) {
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|         transform.operation.visit(
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|             [&](Transform::Translate const& translate) {
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|                 affine_transform.multiply(Gfx::AffineTransform {}.translate({ translate.x, translate.y }));
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|             },
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|             [&](Transform::Scale const& scale) {
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|                 affine_transform.multiply(Gfx::AffineTransform {}.scale({ scale.x, scale.y }));
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|             },
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|             [&](Transform::Rotate const& rotate) {
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|                 Gfx::AffineTransform translate_transform;
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|                 affine_transform.multiply(
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|                     Gfx::AffineTransform {}
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|                         .translate({ rotate.x, rotate.y })
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|                         .rotate_radians(to_radians(rotate.a))
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|                         .translate({ -rotate.x, -rotate.y }));
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|             },
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|             [&](Transform::SkewX const& skew_x) {
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|                 affine_transform.multiply(Gfx::AffineTransform {}.skew_radians(to_radians(skew_x.a), 0));
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|             },
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|             [&](Transform::SkewY const& skew_y) {
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|                 affine_transform.multiply(Gfx::AffineTransform {}.skew_radians(0, to_radians(skew_y.a)));
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|             },
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|             [&](Transform::Matrix const& matrix) {
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|                 affine_transform.multiply(Gfx::AffineTransform {
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|                     matrix.a, matrix.b, matrix.c, matrix.d, matrix.e, matrix.f });
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|             });
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|     }
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|     return affine_transform;
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| }
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| 
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| Gfx::AffineTransform SVGGraphicsElement::get_transform() const
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| {
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|     // FIXME: It would be nice to do this using the SVGContext, however, then layout/hit testing knows nothing about the transform.
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|     Gfx::AffineTransform transform = m_transform;
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|     for (auto* svg_ancestor = first_ancestor_of_type<SVGGraphicsElement>(); svg_ancestor; svg_ancestor = svg_ancestor->first_ancestor_of_type<SVGGraphicsElement>()) {
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|         transform = Gfx::AffineTransform { svg_ancestor->m_transform }.multiply(transform);
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|     }
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|     return transform;
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| }
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| 
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| void SVGGraphicsElement::apply_presentational_hints(CSS::StyleProperties& style) const
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| {
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|     CSS::Parser::ParsingContext parsing_context { document() };
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|     for_each_attribute([&](auto& name, auto& value) {
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|         if (name.equals_ignoring_ascii_case("fill"sv)) {
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|             // FIXME: The `fill` attribute and CSS `fill` property are not the same! But our support is limited enough that they are equivalent for now.
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|             if (auto fill_value = parse_css_value(parsing_context, value, CSS::PropertyID::Fill))
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|                 style.set_property(CSS::PropertyID::Fill, fill_value.release_nonnull());
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|         } else if (name.equals_ignoring_ascii_case("stroke"sv)) {
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|             // FIXME: The `stroke` attribute and CSS `stroke` property are not the same! But our support is limited enough that they are equivalent for now.
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|             if (auto stroke_value = parse_css_value(parsing_context, value, CSS::PropertyID::Stroke))
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|                 style.set_property(CSS::PropertyID::Stroke, stroke_value.release_nonnull());
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|         } else if (name.equals_ignoring_ascii_case("stroke-width"sv)) {
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|             if (auto stroke_width_value = parse_css_value(parsing_context, value, CSS::PropertyID::StrokeWidth))
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|                 style.set_property(CSS::PropertyID::StrokeWidth, stroke_width_value.release_nonnull());
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|         }
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|     });
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| }
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| 
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| Optional<Gfx::Color> SVGGraphicsElement::fill_color() const
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| {
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|     if (!layout_node())
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|         return {};
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|     // FIXME: In the working-draft spec, `fill` is intended to be a shorthand, with `fill-color`
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|     //        being what we actually want to use. But that's not final or widely supported yet.
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|     return layout_node()->computed_values().fill().map([&](Gfx::Color color) {
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|         return color.with_alpha(m_fill_opacity.value_or(1) * 255);
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|     });
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| }
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| 
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| Optional<Gfx::Color> SVGGraphicsElement::stroke_color() const
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| {
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|     if (!layout_node())
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|         return {};
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|     // FIXME: In the working-draft spec, `stroke` is intended to be a shorthand, with `stroke-color`
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|     //        being what we actually want to use. But that's not final or widely supported yet.
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|     return layout_node()->computed_values().stroke();
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| }
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| 
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| Optional<float> SVGGraphicsElement::stroke_width() const
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| {
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|     if (!layout_node())
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|         return {};
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|     // FIXME: Converting to pixels isn't really correct - values should be in "user units"
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|     //        https://svgwg.org/svg2-draft/coords.html#TermUserUnits
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|     if (auto width = layout_node()->computed_values().stroke_width(); width.has_value()) {
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|         // Resolved relative to the "Scaled viewport size": https://www.w3.org/TR/2017/WD-fill-stroke-3-20170413/#scaled-viewport-size
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|         // FIXME: This isn't right, but it's something.
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|         CSSPixels viewport_width = 0;
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|         CSSPixels viewport_height = 0;
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|         if (auto* svg_svg_element = first_ancestor_of_type<SVGSVGElement>()) {
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|             if (auto* svg_svg_layout_node = svg_svg_element->layout_node()) {
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|                 viewport_width = svg_svg_layout_node->computed_values().width().resolved(*svg_svg_layout_node, CSS::Length::make_px(0)).to_px(*svg_svg_layout_node);
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|                 viewport_height = svg_svg_layout_node->computed_values().height().resolved(*svg_svg_layout_node, CSS::Length::make_px(0)).to_px(*svg_svg_layout_node);
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|             }
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|         }
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|         auto scaled_viewport_size = CSS::Length::make_px((viewport_width + viewport_height) * 0.5f);
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|         return width->resolved(*layout_node(), scaled_viewport_size).to_px(*layout_node()).value();
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|     }
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|     return {};
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| }
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| 
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| }
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