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serenity/Kernel/Graphics/FramebufferDevice.h
Andreas Kling 79fa9765ca Kernel: Replace KResult and KResultOr<T> with Error and ErrorOr<T>
We now use AK::Error and AK::ErrorOr<T> in both kernel and userspace!
This was a slightly tedious refactoring that took a long time, so it's
not unlikely that some bugs crept in.

Nevertheless, it does pass basic functionality testing, and it's just
real nice to finally see the same pattern in all contexts. :^)
2021-11-08 01:10:53 +01:00

74 lines
2.8 KiB
C++

/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/NonnullOwnPtr.h>
#include <AK/String.h>
#include <AK/Types.h>
#include <Kernel/Graphics/GenericFramebufferDevice.h>
#include <Kernel/Graphics/GenericGraphicsAdapter.h>
#include <Kernel/Locking/Spinlock.h>
#include <Kernel/Memory/AnonymousVMObject.h>
#include <Kernel/PhysicalAddress.h>
namespace Kernel {
class FramebufferDevice final : public GenericFramebufferDevice {
AK_MAKE_ETERNAL
friend class DeviceManagement;
public:
static NonnullRefPtr<FramebufferDevice> create(const GenericGraphicsAdapter&, PhysicalAddress, size_t, size_t, size_t);
virtual ErrorOr<Memory::Region*> mmap(Process&, OpenFileDescription&, Memory::VirtualRange const&, u64 offset, int prot, bool shared) override;
virtual void deactivate_writes() override;
virtual void activate_writes() override;
virtual ErrorOr<void> try_to_initialize() override;
virtual bool multihead_support() const override { return false; }
virtual bool flushing_support() const override { return false; }
virtual bool partial_flushing_support() const override { return false; }
virtual size_t heads_count() const override { return 1; }
virtual ErrorOr<size_t> buffer_length(size_t head) const override;
virtual ErrorOr<size_t> pitch(size_t head) const override;
virtual ErrorOr<size_t> height(size_t head) const override;
virtual ErrorOr<size_t> width(size_t head) const override;
virtual ErrorOr<size_t> vertical_offset(size_t head) const override;
virtual ErrorOr<bool> vertical_offseted(size_t head) const override;
private:
virtual ErrorOr<void> set_head_resolution(size_t head, size_t width, size_t height, size_t pitch) override;
virtual ErrorOr<void> set_head_buffer(size_t head, bool second_buffer) override;
virtual ErrorOr<void> flush_head_buffer(size_t head) override;
virtual ErrorOr<void> flush_rectangle(size_t head, FBRect const&) override;
FramebufferDevice(const GenericGraphicsAdapter&, PhysicalAddress, size_t, size_t, size_t);
PhysicalAddress m_framebuffer_address;
size_t m_framebuffer_pitch { 0 };
size_t m_framebuffer_width { 0 };
size_t m_framebuffer_height { 0 };
Spinlock m_activation_lock;
mutable Mutex m_buffer_offset_lock;
RefPtr<Memory::AnonymousVMObject> m_real_framebuffer_vmobject;
RefPtr<Memory::AnonymousVMObject> m_swapped_framebuffer_vmobject;
OwnPtr<Memory::Region> m_real_framebuffer_region;
OwnPtr<Memory::Region> m_swapped_framebuffer_region;
bool m_graphical_writes_enabled { true };
RefPtr<Memory::AnonymousVMObject> m_userspace_real_framebuffer_vmobject;
Memory::Region* m_userspace_framebuffer_region { nullptr };
size_t m_y_offset { 0 };
};
}