mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 12:32:43 +00:00 
			
		
		
		
	 ad5cbdc51b
			
		
	
	
		ad5cbdc51b
		
	
	
	
	
		
			
			This ports MouseEvent, UIEvent, WheelEvent, and Event to new String. They all had a dependency to T::create() in WebDriverConnection::fire_an_event() and therefore had to be ported in the same commit.
		
			
				
	
	
		
			40 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #include <LibWeb/Bindings/Intrinsics.h>
 | |
| #include <LibWeb/XHR/ProgressEvent.h>
 | |
| 
 | |
| namespace Web::XHR {
 | |
| 
 | |
| WebIDL::ExceptionOr<JS::NonnullGCPtr<ProgressEvent>> ProgressEvent::create(JS::Realm& realm, FlyString const& event_name, ProgressEventInit const& event_init)
 | |
| {
 | |
|     return MUST_OR_THROW_OOM(realm.heap().allocate<ProgressEvent>(realm, realm, event_name, event_init));
 | |
| }
 | |
| 
 | |
| WebIDL::ExceptionOr<JS::NonnullGCPtr<ProgressEvent>> ProgressEvent::construct_impl(JS::Realm& realm, FlyString const& event_name, ProgressEventInit const& event_init)
 | |
| {
 | |
|     return create(realm, event_name, event_init);
 | |
| }
 | |
| 
 | |
| ProgressEvent::ProgressEvent(JS::Realm& realm, FlyString const& event_name, ProgressEventInit const& event_init)
 | |
|     : Event(realm, event_name, event_init)
 | |
|     , m_length_computable(event_init.length_computable)
 | |
|     , m_loaded(event_init.loaded)
 | |
|     , m_total(event_init.total)
 | |
| {
 | |
| }
 | |
| 
 | |
| ProgressEvent::~ProgressEvent() = default;
 | |
| 
 | |
| JS::ThrowCompletionOr<void> ProgressEvent::initialize(JS::Realm& realm)
 | |
| {
 | |
|     MUST_OR_THROW_OOM(Base::initialize(realm));
 | |
|     set_prototype(&Bindings::ensure_web_prototype<Bindings::ProgressEventPrototype>(realm, "ProgressEvent"));
 | |
| 
 | |
|     return {};
 | |
| }
 | |
| 
 | |
| }
 |