mirror of
https://github.com/RGBCube/serenity
synced 2025-05-18 21:25:07 +00:00
32 lines
1.2 KiB
C++
32 lines
1.2 KiB
C++
/*
|
|
* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#include <LibWeb/Bindings/WebGLContextEventPrototype.h>
|
|
#include <LibWeb/Bindings/WindowObject.h>
|
|
#include <LibWeb/WebGL/WebGLContextEvent.h>
|
|
|
|
namespace Web::WebGL {
|
|
|
|
WebGLContextEvent* WebGLContextEvent::create(Bindings::WindowObject& window_object, FlyString const& event_name, WebGLContextEventInit const& event_init)
|
|
{
|
|
return window_object.heap().allocate<WebGLContextEvent>(window_object.realm(), window_object, event_name, event_init);
|
|
}
|
|
|
|
WebGLContextEvent* WebGLContextEvent::create_with_global_object(Bindings::WindowObject& window_object, FlyString const& event_name, WebGLContextEventInit const& event_init)
|
|
{
|
|
return create(window_object, event_name, event_init);
|
|
}
|
|
|
|
WebGLContextEvent::WebGLContextEvent(Bindings::WindowObject& window_object, FlyString const& type, WebGLContextEventInit const& event_init)
|
|
: DOM::Event(window_object, type, event_init)
|
|
, m_status_message(event_init.status_message)
|
|
{
|
|
set_prototype(&window_object.ensure_web_prototype<Bindings::WebGLContextEventPrototype>("WebGLContextEvent"));
|
|
}
|
|
|
|
WebGLContextEvent::~WebGLContextEvent() = default;
|
|
|
|
}
|