1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-18 21:25:07 +00:00
serenity/Userland/Libraries/LibWeb/WebGL/WebGLContextEvent.cpp

32 lines
1.2 KiB
C++

/*
* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/WebGLContextEventPrototype.h>
#include <LibWeb/Bindings/WindowObject.h>
#include <LibWeb/WebGL/WebGLContextEvent.h>
namespace Web::WebGL {
WebGLContextEvent* WebGLContextEvent::create(Bindings::WindowObject& window_object, FlyString const& event_name, WebGLContextEventInit const& event_init)
{
return window_object.heap().allocate<WebGLContextEvent>(window_object.realm(), window_object, event_name, event_init);
}
WebGLContextEvent* WebGLContextEvent::create_with_global_object(Bindings::WindowObject& window_object, FlyString const& event_name, WebGLContextEventInit const& event_init)
{
return create(window_object, event_name, event_init);
}
WebGLContextEvent::WebGLContextEvent(Bindings::WindowObject& window_object, FlyString const& type, WebGLContextEventInit const& event_init)
: DOM::Event(window_object, type, event_init)
, m_status_message(event_init.status_message)
{
set_prototype(&window_object.ensure_web_prototype<Bindings::WebGLContextEventPrototype>("WebGLContextEvent"));
}
WebGLContextEvent::~WebGLContextEvent() = default;
}