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serenity/LibGUI/GVariant.cpp
Andreas Kling 7d1142c7d9 Make it possible to sort a GTableModel by column+order.
This is accomplished by putting a GSortingProxyTableModel between the model
and the view. It's pretty simplistic but it works for this use case. :^)
2019-03-09 13:33:52 +01:00

112 lines
2.6 KiB
C++

#include <LibGUI/GVariant.h>
GVariant::~GVariant()
{
switch (m_type) {
case Type::String:
if (m_value.as_string)
m_value.as_string->release();
break;
case Type::Bitmap:
if (m_value.as_bitmap)
m_value.as_bitmap->release();
break;
default:
break;
}
}
GVariant::GVariant(int value)
: m_type(Type::Int)
{
m_value.as_int = value;
}
GVariant::GVariant(float value)
: m_type(Type::Float)
{
m_value.as_float = value;
}
GVariant::GVariant(bool value)
: m_type(Type::Bool)
{
m_value.as_bool = value;
}
GVariant::GVariant(const String& value)
: m_type(Type::String)
{
m_value.as_string = const_cast<StringImpl*>(value.impl());
AK::retain_if_not_null(m_value.as_string);
}
GVariant::GVariant(const GraphicsBitmap& value)
: m_type(Type::Bitmap)
{
m_value.as_bitmap = const_cast<GraphicsBitmap*>(&value);
AK::retain_if_not_null(m_value.as_bitmap);
}
bool GVariant::operator==(const GVariant& other) const
{
if (m_type != other.m_type)
return to_string() == other.to_string();
switch (m_type) {
case Type::Bool:
return as_bool() == other.as_bool();
case Type::Int:
return as_int() == other.as_int();
case Type::Float:
return as_float() == other.as_float();
case Type::String:
return as_string() == other.as_string();
case Type::Bitmap:
return m_value.as_bitmap == other.m_value.as_bitmap;
case Type::Invalid:
break;
}
ASSERT_NOT_REACHED();
}
bool GVariant::operator<(const GVariant& other) const
{
if (m_type != other.m_type)
return to_string() < other.to_string();
switch (m_type) {
case Type::Bool:
return as_bool() < other.as_bool();
case Type::Int:
return as_int() < other.as_int();
case Type::Float:
return as_float() < other.as_float();
case Type::String:
return as_string() < other.as_string();
case Type::Bitmap:
// FIXME: Maybe compare bitmaps somehow differently?
return m_value.as_bitmap < other.m_value.as_bitmap;
case Type::Invalid:
break;
}
ASSERT_NOT_REACHED();
}
String GVariant::to_string() const
{
switch (m_type) {
case Type::Bool:
return as_bool() ? "True" : "False";
case Type::Int:
return String::format("%d", as_int());
case Type::Float:
return String::format("%f", (double)as_float());
case Type::String:
return as_string();
case Type::Bitmap:
return "[GraphicsBitmap]";
case Type::Invalid:
break;
}
ASSERT_NOT_REACHED();
}