mirror of
https://github.com/RGBCube/serenity
synced 2025-05-22 02:55:07 +00:00
124 lines
2.9 KiB
C++
124 lines
2.9 KiB
C++
/*
|
|
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "ClientConnection.h"
|
|
#include <AK/Atomic.h>
|
|
#include <AK/Badge.h>
|
|
#include <AK/ByteBuffer.h>
|
|
#include <AK/NonnullRefPtrVector.h>
|
|
#include <AK/Queue.h>
|
|
#include <AK/RefCounted.h>
|
|
#include <AK/WeakPtr.h>
|
|
#include <LibAudio/Buffer.h>
|
|
#include <LibCore/File.h>
|
|
#include <LibThreading/Mutex.h>
|
|
#include <LibThreading/Thread.h>
|
|
|
|
namespace AudioServer {
|
|
|
|
class ClientConnection;
|
|
|
|
class BufferQueue : public RefCounted<BufferQueue> {
|
|
public:
|
|
explicit BufferQueue(ClientConnection&);
|
|
~BufferQueue() { }
|
|
|
|
bool is_full() const { return m_queue.size() >= 3; }
|
|
void enqueue(NonnullRefPtr<Audio::Buffer>&&);
|
|
|
|
bool get_next_sample(Audio::Frame& sample)
|
|
{
|
|
if (m_paused)
|
|
return false;
|
|
|
|
while (!m_current && !m_queue.is_empty())
|
|
m_current = m_queue.dequeue();
|
|
|
|
if (!m_current)
|
|
return false;
|
|
|
|
sample = m_current->samples()[m_position++];
|
|
--m_remaining_samples;
|
|
++m_played_samples;
|
|
|
|
if (m_position >= m_current->sample_count()) {
|
|
m_client->did_finish_playing_buffer({}, m_current->id());
|
|
m_current = nullptr;
|
|
m_position = 0;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
ClientConnection* client() { return m_client.ptr(); }
|
|
|
|
void clear(bool paused = false)
|
|
{
|
|
m_queue.clear();
|
|
m_position = 0;
|
|
m_remaining_samples = 0;
|
|
m_played_samples = 0;
|
|
m_current = nullptr;
|
|
m_paused = paused;
|
|
}
|
|
|
|
void set_paused(bool paused)
|
|
{
|
|
m_paused = paused;
|
|
}
|
|
|
|
int get_remaining_samples() const { return m_remaining_samples; }
|
|
int get_played_samples() const { return m_played_samples; }
|
|
int get_playing_buffer() const
|
|
{
|
|
if (m_current)
|
|
return m_current->id();
|
|
return -1;
|
|
}
|
|
|
|
private:
|
|
RefPtr<Audio::Buffer> m_current;
|
|
Queue<NonnullRefPtr<Audio::Buffer>> m_queue;
|
|
int m_position { 0 };
|
|
int m_remaining_samples { 0 };
|
|
int m_played_samples { 0 };
|
|
bool m_paused { false };
|
|
WeakPtr<ClientConnection> m_client;
|
|
};
|
|
|
|
class Mixer : public Core::Object {
|
|
C_OBJECT(Mixer)
|
|
public:
|
|
Mixer();
|
|
virtual ~Mixer() override;
|
|
|
|
NonnullRefPtr<BufferQueue> create_queue(ClientConnection&);
|
|
|
|
int main_volume() const { return m_main_volume; }
|
|
void set_main_volume(int volume);
|
|
|
|
bool is_muted() const { return m_muted; }
|
|
void set_muted(bool);
|
|
|
|
private:
|
|
Vector<NonnullRefPtr<BufferQueue>> m_pending_mixing;
|
|
Atomic<bool> m_added_queue { false };
|
|
pthread_mutex_t m_pending_mutex;
|
|
pthread_cond_t m_pending_cond;
|
|
|
|
RefPtr<Core::File> m_device;
|
|
|
|
NonnullRefPtr<Threading::Thread> m_sound_thread;
|
|
|
|
bool m_muted { false };
|
|
int m_main_volume { 100 };
|
|
|
|
static u8 m_zero_filled_buffer[4096];
|
|
|
|
void mix();
|
|
};
|
|
}
|