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	 50428ea8d2
			
		
	
	
		50428ea8d2
		
	
	
	
	
		
			
			Intrinsics, i.e. mostly constructor and prototype objects, but also things like empty and new object shape now live on a new heap-allocated JS::Intrinsics object, thus completing the long journey of taking all the magic away from the global object. This represents the Realm's [[Intrinsics]] slot in the spec and matches its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of architecture. In the majority of cases it should now be possibly to fully allocate a regular object without the global object existing, and in fact that's what we do now - the realm is allocated before the global object, and the intrinsics between both :^)
		
			
				
	
	
		
			74 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibJS/Runtime/Error.h>
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| #include <LibJS/Runtime/GlobalObject.h>
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| #include <LibJS/Runtime/SymbolConstructor.h>
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| 
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| namespace JS {
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| 
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| SymbolConstructor::SymbolConstructor(Realm& realm)
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|     : NativeFunction(vm().names.Symbol.as_string(), *realm.intrinsics().function_prototype())
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| {
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| }
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| 
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| void SymbolConstructor::initialize(Realm& realm)
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| {
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|     auto& vm = this->vm();
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|     NativeFunction::initialize(realm);
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| 
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|     // 20.4.2.9 Symbol.prototype, https://tc39.es/ecma262/#sec-symbol.prototype
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|     define_direct_property(vm.names.prototype, realm.intrinsics().symbol_prototype(), 0);
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| 
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|     u8 attr = Attribute::Writable | Attribute::Configurable;
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|     define_native_function(realm, vm.names.for_, for_, 1, attr);
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|     define_native_function(realm, vm.names.keyFor, key_for, 1, attr);
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| 
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| #define __JS_ENUMERATE(SymbolName, snake_name) \
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|     define_direct_property(vm.names.SymbolName, vm.well_known_symbol_##snake_name(), 0);
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|     JS_ENUMERATE_WELL_KNOWN_SYMBOLS
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| #undef __JS_ENUMERATE
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| 
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|     define_direct_property(vm.names.length, Value(0), Attribute::Configurable);
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| }
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| 
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| // 20.4.1.1 Symbol ( [ description ] ), https://tc39.es/ecma262/#sec-symbol-description
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| ThrowCompletionOr<Value> SymbolConstructor::call()
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| {
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|     auto& vm = this->vm();
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|     if (vm.argument(0).is_undefined())
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|         return js_symbol(vm, {}, false);
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|     return js_symbol(vm, TRY(vm.argument(0).to_string(vm)), false);
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| }
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| 
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| // 20.4.1.1 Symbol ( [ description ] ), https://tc39.es/ecma262/#sec-symbol-description
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| ThrowCompletionOr<Object*> SymbolConstructor::construct(FunctionObject&)
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| {
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|     return vm().throw_completion<TypeError>(ErrorType::NotAConstructor, "Symbol");
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| }
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| 
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| // 20.4.2.2 Symbol.for ( key ), https://tc39.es/ecma262/#sec-symbol.for
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| JS_DEFINE_NATIVE_FUNCTION(SymbolConstructor::for_)
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| {
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|     auto description = TRY(vm.argument(0).to_string(vm));
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|     return vm.get_global_symbol(description);
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| }
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| 
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| // 20.4.2.6 Symbol.keyFor ( sym ), https://tc39.es/ecma262/#sec-symbol.keyfor
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| JS_DEFINE_NATIVE_FUNCTION(SymbolConstructor::key_for)
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| {
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|     auto argument = vm.argument(0);
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|     if (!argument.is_symbol())
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|         return vm.throw_completion<TypeError>(ErrorType::NotASymbol, argument.to_string_without_side_effects());
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| 
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|     auto& symbol = argument.as_symbol();
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|     if (symbol.is_global())
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|         return js_string(vm, symbol.description());
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| 
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|     return js_undefined();
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| }
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| 
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| }
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