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serenity/Userland/Libraries/LibUnicode/Locale.h
Timothy Flynn 8126cb2545 LibJS+LibUnicode: Remove unnecessary locale currency mapping wrapper
Before LibUnicode generated methods were weakly linked, we had a public
method (get_locale_currency_mapping) for retrieving currency mappings.
That method invoked one of several style-specific methods that only
existed in the generated UnicodeLocale.

One caveat of weakly linked functions is that every such function must
have a public declaration. The result is that each of those styled
methods are declared publicly, which makes the wrapper redundant
because it is just as easy to invoke the method for the desired style.
2022-01-13 13:43:57 +01:00

184 lines
6.2 KiB
C++

/*
* Copyright (c) 2021-2022, Tim Flynn <trflynn89@pm.me>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/CharacterTypes.h>
#include <AK/Optional.h>
#include <AK/String.h>
#include <AK/StringView.h>
#include <AK/Variant.h>
#include <AK/Vector.h>
#include <LibUnicode/Forward.h>
namespace Unicode {
struct LanguageID {
String to_string() const;
bool operator==(LanguageID const&) const = default;
bool is_root { false };
Optional<String> language {};
Optional<String> script {};
Optional<String> region {};
Vector<String> variants {};
};
struct Keyword {
String key {};
String value {};
};
struct LocaleExtension {
Vector<String> attributes {};
Vector<Keyword> keywords {};
};
struct TransformedField {
String key {};
String value {};
};
struct TransformedExtension {
Optional<LanguageID> language {};
Vector<TransformedField> fields {};
};
struct OtherExtension {
char key {};
String value {};
};
using Extension = Variant<LocaleExtension, TransformedExtension, OtherExtension>;
struct LocaleID {
String to_string() const;
template<typename ExtensionType>
Vector<Extension> remove_extension_type()
{
Vector<Extension> removed_extensions {};
auto tmp_extensions = move(extensions);
for (auto& extension : tmp_extensions) {
if (extension.has<ExtensionType>())
removed_extensions.append(move(extension));
else
extensions.append(move(extension));
}
return removed_extensions;
}
LanguageID language_id {};
Vector<Extension> extensions {};
Vector<String> private_use_extensions {};
};
enum class Style : u8 {
Long,
Short,
Narrow,
Numeric,
};
struct ListPatterns {
StringView start;
StringView middle;
StringView end;
StringView pair;
};
// Note: These methods only verify that the provided strings match the EBNF grammar of the
// Unicode identifier subtag (i.e. no validation is done that the tags actually exist).
constexpr bool is_unicode_language_subtag(StringView subtag)
{
// unicode_language_subtag = alpha{2,3} | alpha{5,8}
if ((subtag.length() < 2) || (subtag.length() == 4) || (subtag.length() > 8))
return false;
return all_of(subtag, is_ascii_alpha);
}
constexpr bool is_unicode_script_subtag(StringView subtag)
{
// unicode_script_subtag = alpha{4}
if (subtag.length() != 4)
return false;
return all_of(subtag, is_ascii_alpha);
}
constexpr bool is_unicode_region_subtag(StringView subtag)
{
// unicode_region_subtag = (alpha{2} | digit{3})
if (subtag.length() == 2)
return all_of(subtag, is_ascii_alpha);
if (subtag.length() == 3)
return all_of(subtag, is_ascii_digit);
return false;
}
constexpr bool is_unicode_variant_subtag(StringView subtag)
{
// unicode_variant_subtag = (alphanum{5,8} | digit alphanum{3})
if ((subtag.length() >= 5) && (subtag.length() <= 8))
return all_of(subtag, is_ascii_alphanumeric);
if (subtag.length() == 4)
return is_ascii_digit(subtag[0]) && all_of(subtag.substring_view(1), is_ascii_alphanumeric);
return false;
}
bool is_type_identifier(StringView);
Optional<LanguageID> parse_unicode_language_id(StringView);
Optional<LocaleID> parse_unicode_locale_id(StringView);
void canonicalize_unicode_extension_values(StringView key, String& value, bool remove_true);
Optional<String> canonicalize_unicode_locale_id(LocaleID&);
String const& default_locale();
bool is_locale_available(StringView locale);
Optional<Locale> locale_from_string(StringView locale);
Optional<Language> language_from_string(StringView language);
Optional<Territory> territory_from_string(StringView territory);
Optional<ScriptTag> script_tag_from_string(StringView script_tag);
Optional<Currency> currency_from_string(StringView currency);
Optional<CalendarName> calendar_name_from_string(StringView calendar);
Optional<DateField> date_field_from_string(StringView calendar);
Optional<Key> key_from_string(StringView key);
Optional<ListPatternType> list_pattern_type_from_string(StringView list_pattern_type);
Optional<ListPatternStyle> list_pattern_style_from_string(StringView list_pattern_style);
Optional<StringView> get_locale_language_mapping(StringView locale, StringView language);
Optional<StringView> get_locale_territory_mapping(StringView locale, StringView territory);
Optional<StringView> get_locale_script_mapping(StringView locale, StringView script);
Optional<StringView> get_locale_long_currency_mapping(StringView locale, StringView currency);
Optional<StringView> get_locale_short_currency_mapping(StringView locale, StringView currency);
Optional<StringView> get_locale_narrow_currency_mapping(StringView locale, StringView currency);
Optional<StringView> get_locale_numeric_currency_mapping(StringView locale, StringView currency);
Optional<StringView> get_locale_calendar_mapping(StringView locale, StringView calendar);
Optional<StringView> get_locale_long_date_field_mapping(StringView locale, StringView date_field);
Optional<StringView> get_locale_short_date_field_mapping(StringView locale, StringView date_field);
Optional<StringView> get_locale_narrow_date_field_mapping(StringView locale, StringView date_field);
Optional<StringView> get_locale_key_mapping(StringView locale, StringView keyword);
Vector<StringView> get_locale_key_mapping_list(StringView locale, StringView keyword);
Optional<ListPatterns> get_locale_list_patterns(StringView locale, StringView type, StringView style);
Optional<StringView> resolve_language_alias(StringView language);
Optional<StringView> resolve_territory_alias(StringView territory);
Optional<StringView> resolve_script_tag_alias(StringView script_tag);
Optional<StringView> resolve_variant_alias(StringView variant);
Optional<StringView> resolve_subdivision_alias(StringView subdivision);
void resolve_complex_language_aliases(LanguageID& language_id);
Optional<LanguageID> add_likely_subtags(LanguageID const& language_id);
Optional<LanguageID> remove_likely_subtags(LanguageID const& language_id);
Optional<String> resolve_most_likely_territory(Unicode::LanguageID const& language_id);
String resolve_most_likely_territory_alias(LanguageID const& language_id, StringView territory_alias);
}