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![]() Object.defineProperty() can now change the attributes of a property already on the object. Internally this becomes a shape transition with the TransitionType::Configure. Such transitions don't expand the property storage capacity, but rather simply keep attributes up to date when generating a property table. |
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.. | ||
Heap | ||
Runtime | ||
Tests | ||
AST.cpp | ||
AST.h | ||
Forward.h | ||
Interpreter.cpp | ||
Interpreter.h | ||
Lexer.cpp | ||
Lexer.h | ||
Makefile | ||
Parser.cpp | ||
Parser.h | ||
Token.cpp | ||
Token.h |