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![]() Not sure how it's useful to do so, let's not assert if something tries to disable it. If we will use TextModeConsole as a boot console, that console will be disabled after loading an appropriate console to replace it. |
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.. | ||
BootFramebufferConsole.cpp | ||
BootFramebufferConsole.h | ||
Console.h | ||
ContiguousFramebufferConsole.cpp | ||
ContiguousFramebufferConsole.h | ||
GenericFramebufferConsole.cpp | ||
GenericFramebufferConsole.h | ||
TextModeConsole.cpp | ||
TextModeConsole.h | ||
VGAConsole.cpp | ||
VGAConsole.h |