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serenity/Kernel/Devices/GPU/Management.cpp
Edwin Rijkee 8388fe51b5 Kernel: Add a framebuffer driver for 3Dfx Voodoo 3
A bit old but a relatively uncomplicated device capable of outputting
1920x1080 video with 32-bit color. Tested with a Voodoo 3 3000 16MB
PCI card. Resolution switching from DisplaySettings also works.

If the requested mode contains timing information, it is used directly.
Otherwise, display timing values are selected from the EDID. First the
detailed timings are checked, and then standard and established
timings for which there is a matching DMT mode. The driver does not
(yet) read the actual EDID, so the generic EDID in DisplayConnector now
includes a set of common display modes to make this work.

The driver should also be compatible with the Voodoo Banshee, 4 and 5
but I don't have these cards to test this with. The PCI IDs of these
cards are included as a commented line in case someone wants to give it
a try.
2023-10-16 01:25:45 +02:00

278 lines
11 KiB
C++

/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Singleton.h>
#include <Kernel/Arch/Delay.h>
#if ARCH(X86_64)
# include <Kernel/Arch/x86_64/Hypervisor/BochsDisplayConnector.h>
#endif
#include <Kernel/Boot/CommandLine.h>
#include <Kernel/Boot/Multiboot.h>
#include <Kernel/Bus/PCI/API.h>
#include <Kernel/Bus/PCI/IDs.h>
#include <Kernel/Devices/GPU/3dfx/GraphicsAdapter.h>
#include <Kernel/Devices/GPU/Bochs/GraphicsAdapter.h>
#include <Kernel/Devices/GPU/Console/BootFramebufferConsole.h>
#include <Kernel/Devices/GPU/Intel/NativeGraphicsAdapter.h>
#include <Kernel/Devices/GPU/Management.h>
#include <Kernel/Devices/GPU/VMWare/GraphicsAdapter.h>
#include <Kernel/Devices/GPU/VirtIO/GraphicsAdapter.h>
#include <Kernel/Memory/AnonymousVMObject.h>
#include <Kernel/Sections.h>
namespace Kernel {
static Singleton<GraphicsManagement> s_the;
extern Atomic<Graphics::Console*> g_boot_console;
GraphicsManagement& GraphicsManagement::the()
{
return *s_the;
}
bool GraphicsManagement::is_initialized()
{
return s_the.is_initialized();
}
UNMAP_AFTER_INIT GraphicsManagement::GraphicsManagement()
{
}
void GraphicsManagement::disable_vga_emulation_access_permanently()
{
#if ARCH(X86_64)
if (!m_vga_arbiter)
return;
m_vga_arbiter->disable_vga_emulation_access_permanently({});
#endif
}
void GraphicsManagement::enable_vga_text_mode_console_cursor()
{
#if ARCH(X86_64)
if (!m_vga_arbiter)
return;
m_vga_arbiter->enable_vga_text_mode_console_cursor({});
#endif
}
void GraphicsManagement::disable_vga_text_mode_console_cursor()
{
#if ARCH(X86_64)
if (!m_vga_arbiter)
return;
m_vga_arbiter->disable_vga_text_mode_console_cursor({});
#endif
}
void GraphicsManagement::set_vga_text_mode_cursor([[maybe_unused]] size_t console_width, [[maybe_unused]] size_t x, [[maybe_unused]] size_t y)
{
#if ARCH(X86_64)
if (!m_vga_arbiter)
return;
m_vga_arbiter->set_vga_text_mode_cursor({}, console_width, x, y);
#endif
}
void GraphicsManagement::deactivate_graphical_mode()
{
return m_display_connector_nodes.with([&](auto& display_connectors) {
for (auto& connector : display_connectors)
connector.set_display_mode({}, DisplayConnector::DisplayMode::Console);
});
}
void GraphicsManagement::activate_graphical_mode()
{
return m_display_connector_nodes.with([&](auto& display_connectors) {
for (auto& connector : display_connectors)
connector.set_display_mode({}, DisplayConnector::DisplayMode::Graphical);
});
}
void GraphicsManagement::attach_new_display_connector(Badge<DisplayConnector>, DisplayConnector& connector)
{
return m_display_connector_nodes.with([&](auto& display_connectors) {
display_connectors.append(connector);
});
}
void GraphicsManagement::detach_display_connector(Badge<DisplayConnector>, DisplayConnector& connector)
{
return m_display_connector_nodes.with([&](auto& display_connectors) {
display_connectors.remove(connector);
});
}
static inline bool is_vga_compatible_pci_device(PCI::DeviceIdentifier const& device_identifier)
{
// Note: Check for Display Controller, VGA Compatible Controller or
// Unclassified, VGA-Compatible Unclassified Device
auto is_display_controller_vga_compatible = device_identifier.class_code() == PCI::ClassID::Display && device_identifier.subclass_code() == PCI::Display::SubclassID::VGA;
auto is_general_pci_vga_compatible = device_identifier.class_code() == PCI::ClassID::Legacy && device_identifier.subclass_code() == PCI::Legacy::SubclassID::VGACompatible;
return is_display_controller_vga_compatible || is_general_pci_vga_compatible;
}
static inline bool is_display_controller_pci_device(PCI::DeviceIdentifier const& device_identifier)
{
return device_identifier.class_code() == PCI::ClassID::Display;
}
struct PCIGraphicsDriverInitializer {
ErrorOr<bool> (*probe)(PCI::DeviceIdentifier const&) = nullptr;
ErrorOr<NonnullLockRefPtr<GenericGraphicsAdapter>> (*create)(PCI::DeviceIdentifier const&) = nullptr;
};
static constexpr PCIGraphicsDriverInitializer s_initializers[] = {
{ IntelNativeGraphicsAdapter::probe, IntelNativeGraphicsAdapter::create },
{ BochsGraphicsAdapter::probe, BochsGraphicsAdapter::create },
{ VirtIOGraphicsAdapter::probe, VirtIOGraphicsAdapter::create },
{ VMWareGraphicsAdapter::probe, VMWareGraphicsAdapter::create },
{ VoodooGraphicsAdapter::probe, VoodooGraphicsAdapter::create },
};
UNMAP_AFTER_INIT ErrorOr<void> GraphicsManagement::determine_and_initialize_graphics_device(PCI::DeviceIdentifier const& device_identifier)
{
VERIFY(is_vga_compatible_pci_device(device_identifier) || is_display_controller_pci_device(device_identifier));
for (auto& initializer : s_initializers) {
auto initializer_probe_found_driver_match_or_error = initializer.probe(device_identifier);
if (initializer_probe_found_driver_match_or_error.is_error()) {
dmesgln("Graphics: Failed to probe device {}, due to {}", device_identifier.address(), initializer_probe_found_driver_match_or_error.error());
continue;
}
auto initializer_probe_found_driver_match = initializer_probe_found_driver_match_or_error.release_value();
if (initializer_probe_found_driver_match) {
auto adapter = TRY(initializer.create(device_identifier));
TRY(m_graphics_devices.try_append(*adapter));
return {};
}
}
return {};
}
UNMAP_AFTER_INIT void GraphicsManagement::initialize_preset_resolution_generic_display_connector()
{
VERIFY(!multiboot_framebuffer_addr.is_null());
VERIFY(multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB);
dmesgln("Graphics: Using a preset resolution from the bootloader, without knowing the PCI device");
m_preset_resolution_generic_display_connector = GenericDisplayConnector::must_create_with_preset_resolution(
multiboot_framebuffer_addr,
multiboot_framebuffer_width,
multiboot_framebuffer_height,
multiboot_framebuffer_pitch);
}
UNMAP_AFTER_INIT bool GraphicsManagement::initialize()
{
/* Explanation on the flow here:
*
* If the user chose to disable graphics support entirely, then all we can do
* is to set up a plain old VGA text console and exit this function.
* Otherwise, we either try to find a device that we natively support so
* we can initialize it, and in case we don't find any device to initialize,
* we try to initialize a simple DisplayConnector to support a pre-initialized
* framebuffer.
*
* Note: If the user disabled PCI access, the kernel behaves like it's running
* on a pure ISA PC machine and therefore the kernel will try to initialize
* a variant that is suitable for ISA VGA handling, and not PCI adapters.
*/
ScopeGuard assign_console_on_initialization_exit([this] {
if (!m_console) {
// If no graphics driver was instantiated and we had a bootloader provided
// framebuffer console we can simply re-use it.
if (auto* boot_console = g_boot_console.load()) {
m_console = *boot_console;
boot_console->unref(); // Drop the leaked reference from Kernel::init()
}
}
});
#if ARCH(X86_64)
m_vga_arbiter = VGAIOArbiter::must_create({});
#endif
auto graphics_subsystem_mode = kernel_command_line().graphics_subsystem_mode();
if (graphics_subsystem_mode == CommandLine::GraphicsSubsystemMode::Disabled) {
VERIFY(!m_console);
return true;
}
// Note: Don't try to initialize an ISA Bochs VGA adapter if PCI hardware is
// present but the user decided to disable its usage nevertheless.
// Otherwise we risk using the Bochs VBE driver on a wrong physical address
// for the framebuffer.
if (PCI::Access::is_hardware_disabled() && !(graphics_subsystem_mode == CommandLine::GraphicsSubsystemMode::Limited && !multiboot_framebuffer_addr.is_null() && multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB)) {
#if ARCH(X86_64)
auto vga_isa_bochs_display_connector = BochsDisplayConnector::try_create_for_vga_isa_connector();
if (vga_isa_bochs_display_connector) {
dmesgln("Graphics: Using a Bochs ISA VGA compatible adapter");
MUST(vga_isa_bochs_display_connector->set_safe_mode_setting());
m_platform_board_specific_display_connector = vga_isa_bochs_display_connector;
dmesgln("Graphics: Invoking manual blanking with VGA ISA ports");
m_vga_arbiter->unblank_screen({});
return true;
}
#endif
}
if (graphics_subsystem_mode == CommandLine::GraphicsSubsystemMode::Limited && !multiboot_framebuffer_addr.is_null() && multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB) {
initialize_preset_resolution_generic_display_connector();
return true;
}
#if ARCH(X86_64)
if (PCI::Access::is_disabled()) {
dmesgln("Graphics: Using an assumed-to-exist ISA VGA compatible generic adapter");
return true;
}
MUST(PCI::enumerate([&](PCI::DeviceIdentifier const& device_identifier) {
// Note: Each graphics controller will try to set its native screen resolution
// upon creation. Later on, if we don't want to have framebuffer devices, a
// framebuffer console will take the control instead.
if (!is_vga_compatible_pci_device(device_identifier) && !is_display_controller_pci_device(device_identifier))
return;
if (auto result = determine_and_initialize_graphics_device(device_identifier); result.is_error())
dbgln("Failed to initialize device {}, due to {}", device_identifier.address(), result.error());
}));
#endif
// Note: If we failed to find any graphics device to be used natively, but the
// bootloader prepared a framebuffer for us to use, then just create a DisplayConnector
// for it so the user can still use the system in graphics mode.
// Prekernel sets the framebuffer address to 0 if MULTIBOOT_INFO_FRAMEBUFFER_INFO
// is not present, as there is likely never a valid framebuffer at this physical address.
// Note: We only support RGB framebuffers. Any other format besides RGBX (and RGBA) or BGRX (and BGRA) is obsolete
// and is not useful for us.
if (m_graphics_devices.is_empty() && !multiboot_framebuffer_addr.is_null() && multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB) {
initialize_preset_resolution_generic_display_connector();
return true;
}
if (m_graphics_devices.is_empty()) {
dbgln("No graphics adapter was initialized.");
return false;
}
return true;
}
void GraphicsManagement::set_console(Graphics::Console& console)
{
m_console = console;
if (auto* boot_console = g_boot_console.exchange(nullptr)) {
// Disable the initial boot framebuffer console permanently
boot_console->disable();
// TODO: Even though we swapped the pointer and disabled the console
// we technically can't safely destroy it as other CPUs might still
// try to use it. Once we solve this problem we can drop the reference
// that we intentionally leaked in Kernel::init().
}
}
}