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https://github.com/RGBCube/serenity
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Like the HID, Audio and Storage subsystem, the Graphics subsystem (which handles GPUs technically) exposes unix device files (typically in /dev). To ensure consistency across the repository, move all related files to a new directory under Kernel/Devices called "GPU". Also remove the redundant "GPU" word from the VirtIO driver directory, and the word "Graphics" from GraphicsManagement.{h,cpp} filenames.
42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
/*
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* Copyright (c) 2022, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <Kernel/Devices/GPU/DisplayConnector.h>
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#include <Kernel/FileSystem/SysFS/Component.h>
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#include <Kernel/FileSystem/SysFS/Subsystems/Devices/Graphics/DisplayConnector/DeviceDirectory.h>
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#include <Kernel/Library/KBuffer.h>
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namespace Kernel {
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class DisplayConnectorAttributeSysFSComponent : public SysFSComponent {
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public:
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enum class Type {
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MutableModeSettingCapable,
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DoubleFrameBufferingCapable,
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FlushSupport,
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PartialFlushSupport,
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RefreshRateSupport,
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EDID,
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};
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public:
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static NonnullRefPtr<DisplayConnectorAttributeSysFSComponent> must_create(DisplayConnectorSysFSDirectory const& device_directory, Type);
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virtual ErrorOr<size_t> read_bytes(off_t, size_t, UserOrKernelBuffer&, OpenFileDescription*) const override;
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virtual ~DisplayConnectorAttributeSysFSComponent() {};
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virtual StringView name() const override;
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protected:
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ErrorOr<NonnullOwnPtr<KBuffer>> try_to_generate_buffer() const;
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DisplayConnectorAttributeSysFSComponent(DisplayConnectorSysFSDirectory const& device, Type);
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NonnullRefPtr<DisplayConnector> m_device;
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Type const m_type { Type::MutableModeSettingCapable };
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};
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}
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