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https://github.com/RGBCube/serenity
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Now, we will evenly distribute the remaining free space across tracks using the auto max-tracks sizing function, exactly as the specification states. Many tests are affected, but they are not visually broken. Fixes https://github.com/SerenityOS/serenity/issues/22798
33 lines
1.9 KiB
Text
33 lines
1.9 KiB
Text
Viewport <#document> at (0,0) content-size 800x600 children: not-inline
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BlockContainer <html> at (0,0) content-size 800x600 [BFC] children: not-inline
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BlockContainer <body> at (8,8) content-size 784x84 children: not-inline
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Box <div.grid-container> at (8,8) content-size 784x84 [GFC] children: not-inline
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BlockContainer <div.one> at (8,8) content-size 342.140625x17 [BFC] children: inline
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frag 0 from TextNode start: 0, length: 1, rect: [8,8 6.34375x17] baseline: 13.296875
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"1"
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TextNode <#text>
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BlockContainer <div.two> at (450.140625,8) content-size 341.859375x17 [BFC] children: inline
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frag 0 from TextNode start: 0, length: 1, rect: [450.140625,8 8.8125x17] baseline: 13.296875
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"2"
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TextNode <#text>
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BlockContainer <div.three> at (8,75) content-size 342.140625x17 [BFC] children: inline
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frag 0 from TextNode start: 0, length: 1, rect: [8,75 9.09375x17] baseline: 13.296875
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"3"
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TextNode <#text>
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BlockContainer <div.four> at (450.140625,75) content-size 341.859375x17 [BFC] children: inline
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frag 0 from TextNode start: 0, length: 1, rect: [450.140625,75 7.75x17] baseline: 13.296875
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"4"
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TextNode <#text>
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ViewportPaintable (Viewport<#document>) [0,0 800x600]
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PaintableWithLines (BlockContainer<HTML>) [0,0 800x600]
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PaintableWithLines (BlockContainer<BODY>) [8,8 784x84]
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PaintableBox (Box<DIV>.grid-container) [8,8 784x84]
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PaintableWithLines (BlockContainer<DIV>.one) [8,8 342.140625x17]
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TextPaintable (TextNode<#text>)
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PaintableWithLines (BlockContainer<DIV>.two) [450.140625,8 341.859375x17]
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TextPaintable (TextNode<#text>)
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PaintableWithLines (BlockContainer<DIV>.three) [8,75 342.140625x17]
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TextPaintable (TextNode<#text>)
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PaintableWithLines (BlockContainer<DIV>.four) [450.140625,75 341.859375x17]
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TextPaintable (TextNode<#text>)
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