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This makes use of the new Gfx::Path::text() to handle SVG text elements, with this text is just a regular path, and can be manipulated like any other graphics element. This removes the SVGTextPaintable and makes both <text> and geometry elements use a new (shared) SVGPathPaintable. This is identical to the old SVGGeometryPaintable. This simplifies painting as once something is resolved to a Gfx::Path, the painting logic is the same.
15 lines
320 B
HTML
15 lines
320 B
HTML
<style>
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* {
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margin: 0;
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}
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body {
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background-color: white;
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}
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</style>
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<!-- To rebase:
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1. Open svg-text-effects.html in Ladybird
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2. Resize the window till there's x and y scrollbars
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3. Right click > "Take Full Screenshot"
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4. Update the image below:
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-->
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<img src="./images/svg-text-effects-ref.png">
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