mirror of
https://github.com/RGBCube/serenity
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The hit-testing position is now shifted by the scroll offsets before performing any checks for containment. This is implemented by assigning each PaintableBox/InlinePaintable an offset corresponding to the scroll frame in which it is contained. The non-scroll-adjusted position is still passed down when recursing to children because the assigned offset accumulated for nested scroll frames. With this change, hit testing works in the Inspector. Fixes https://github.com/SerenityOS/serenity/issues/22068
49 lines
1.3 KiB
HTML
49 lines
1.3 KiB
HTML
<script src="../include.js"></script>
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<style type="text/css">
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#container {
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border: 1px solid black;
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height: 200px;
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overflow: scroll;
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}
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p {
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margin: 0;
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}
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p:hover {
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background-color: yellow;
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}
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</style>
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<body>
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<div id=container>
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<p id="line-1">Line 1</p>
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<p id="line-2">Line 2</p>
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<p id="line-3">Line 3</p>
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<p id="line-4">Line 4</p>
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<p id="line-5">Line 5</p>
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<p id="line-6">Line 6</p>
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<p id="line-7">Line 7</p>
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<span id="line-8">Line 8</span>
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<p id="line-9">Line 9</p>
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<p id="line-10">Line 10</p>
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<p id="line-11">Line 11</p>
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<p id="line-12">Line 12</p>
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<p id="line-13">Line 13</p>
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<p id="line-14">Line 14</p>
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<p id="line-15">Line 15</p>
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<p id="line-16">Line 16</p>
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<p id="line-17">Line 17</p>
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<p id="line-18">Line 18</p>
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<p id="line-19">Line 19</p>
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<p id="line-20">Line 20</p>
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</div>
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</body>
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<script>
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const scrollContainer = document.getElementById("container");
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scrollContainer.scrollTop = 100;
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test(() => {
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printElement(internals.hitTest(10, 10).node.parentNode);
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printElement(internals.hitTest(10, 30).node.parentNode);
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});
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</script>
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